- Players now
- 1/10 10% full
- 7-day average
- 1 peak 1
- Rank
- #12,564 top 55%
- Wiped
- 7d 2h ago · 2 Oct, 20:56 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 10 | |
|---|---|---|
| Standing#12,564 on player hours | 45 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 94.41.161.87:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 20:56 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1【南瓜】Build-TestEA · groups of 8+ · 11 on averageUnranked5/101
- 2[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 74 on averageUnranked113/999
- 3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 64 on averageUnranked105/999
- 4[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 47 on averageUnranked28/150
- 5Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 34 on averageUnranked11/100
- 6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 16 on averageUnranked23/100
Briefing
quick answers, from the figures on this page01Where does Local Build sit in the rankings?
In the top 55% of all ranked servers, Local Build holds #12,564 for player hours over the last seven days.
02Current population on Local Build: how busy is it?
Right now Local Build is not online; its last appearance was 4 days 22 hours ago. Averaging 1 players over seven days, it peaked at 1.
03The Rust version for Local Build: what is it?
The Rust build on Local Build is network protocol 2634 and build 166652, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Local Build?
No region is published by Local Build. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 94.41.161.87:28015.
05Current online status and reliability of Local Build: what is the data?
Currently offline: Local Build; last seen 4 days 22 hours ago. Over the last 4 full days, 1 of 96 hours were online, or 1%. First seen by Rust Server Now on 4 October 2026.
06How should you read the tags on Local Build?
gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank: that is the tag set Local Build publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Local Build appear?
Local Build appears on the following Rust Server Now lists: Best Rust build servers and Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Local Build wipe?
Too few wipes are recorded for Local Build to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 7 days 2 hours have passed since its current world began.
09Map selection on Local Build: what is it?
A procedural map, generated by the game, is in use on Local Build.
10Which rules apply on Local Build, and what settings?
You will not find a gather rate in the name Local Build. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
11Joining Local Build: what are the steps?
In Rust, press F1 and run client.connect 94.41.161.87:28015; or use Launch Rust on this page to connect through Steam.