Rust Server Now
80,142 playing Find a server
Offlinechecked 4d ago · scouted since 4 Oct 2026

Local Build

Community
Join server
Evaluation 28 Bronze #12,564 on player hours
Players now
1/10
10% full
7-day average
1
peak 1
Rank
#12,564
top 55%
Wiped
7d 2h
ago · 2 Oct, 20:56 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population10Standing45Uptime–Performance–Wipe hold–Momentum–
Population1 of 10 on average 10
Standing#12,564 on player hours 45
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct7 Oct8 Oct9 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
94.41.161.87:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 20:56 UTC
Hostname
–
First seen
4 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Slot count: 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    Unranked
    5/101
  2. 2Unranked
    113/999
  3. 3Unranked
    105/999
  4. 4Unranked
    28/150
  5. 5
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 34 on average
    Unranked
    11/100
  6. 6Unranked
    23/100

Briefing

quick answers, from the figures on this page
Population
01Where does Local Build sit in the rankings?

In the top 55% of all ranked servers, Local Build holds #12,564 for player hours over the last seven days.

02Current population on Local Build: how busy is it?

Right now Local Build is not online; its last appearance was 4 days 22 hours ago. Averaging 1 players over seven days, it peaked at 1.

About Server
03The Rust version for Local Build: what is it?

The Rust build on Local Build is network protocol 2634 and build 166652, on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for Local Build?

No region is published by Local Build. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 94.41.161.87:28015.

05Current online status and reliability of Local Build: what is the data?

Currently offline: Local Build; last seen 4 days 22 hours ago. Over the last 4 full days, 1 of 96 hours were online, or 1%. First seen by Rust Server Now on 4 October 2026.

Lists & Tags
06How should you read the tags on Local Build?

gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank: that is the tag set Local Build publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does Local Build appear?

Local Build appears on the following Rust Server Now lists: Best Rust build servers and Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08On what timetable does Local Build wipe?

Too few wipes are recorded for Local Build to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 7 days 2 hours have passed since its current world began.

Settings & Rules
09Map selection on Local Build: what is it?

A procedural map, generated by the game, is in use on Local Build.

10Which rules apply on Local Build, and what settings?

You will not find a gather rate in the name Local Build. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is not active.

Join Info
11Joining Local Build: what are the steps?

In Rust, press F1 and run client.connect 94.41.161.87:28015; or use Launch Rust on this page to connect through Steam.