- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #14,112 ▼ 205 this week
- Wiped
- 19d 10h ago · 20 Sep, 12:03 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,112 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 205 places this week | 49 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 94.31.69.206:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 20 Sep 2026, 12:03 UTC
- Hostname
- –
- First seen
- 20 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players The server holds 1. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164530 | Build Build 164530. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 478 on averageUnranked417/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked460/475
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 459 on averageUnranked389/425
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked409/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 383 on averageUnranked262/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 336 on averageUnranked352/500
Briefing
quick answers, from the figures on this page01Where does LOCAL MAP TEST sit in the rankings?
In the top – of all ranked servers, LOCAL MAP TEST holds #14,112 for player hours over the last seven days.
02Current population on LOCAL MAP TEST: how busy is it?
Offline: LOCAL MAP TEST last responded 19 days 10 hours ago.
03The Rust version for LOCAL MAP TEST: what is it?
Rust network protocol 2633 and build 164530 on Windows is what LOCAL MAP TEST runs. To join, your game must share the protocol; Steam takes care of updating it.
04Location of LOCAL MAP TEST: where?
There is no region published by LOCAL MAP TEST. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 94.31.69.206:28015.
05Current online status and reliability of LOCAL MAP TEST: what is the data?
Live status: LOCAL MAP TEST is down; last seen 19 days 10 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 20 September 2026.
06How should you read the tags on LOCAL MAP TEST?
For the in-game browser, LOCAL MAP TEST declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): The server holds 1; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does LOCAL MAP TEST show up in Rust Server Now lists and filters?
LOCAL MAP TEST appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08LOCAL MAP TEST wipes on what schedule?
Too few wipes are recorded for LOCAL MAP TEST to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 19 days 10 hours.
09The rules and settings of LOCAL MAP TEST: what are they?
You will not find a gather rate in the name LOCAL MAP TEST. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
10What is the process to join LOCAL MAP TEST?
In Rust, press F1 and run client.connect 94.31.69.206:28015; or use Launch Rust on this page to connect through Steam.