- Players now
- 1/500 0% full
- 7-day average
- 0 peak –
- Rank
- #14,561 ▼ 4976 this week
- Wiped
- 14d 21h ago · 25 Sep, 09:08 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,561 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 4,976 places this week | 33 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 94.25.229.45:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 25 Sep 2026, 09:08 UTC
- Hostname
- –
- First seen
- 28 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp500 | Max players The server holds 500. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 471 on averageUnranked287/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 468 on averageUnranked182/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 449 on averageUnranked197/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked404/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 376 on averageUnranked161/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked156/200
Briefing
quick answers, from the figures on this page01Where does first_server sit in the rankings?
In the top 61% of all ranked servers, first_server holds #14,561 for player hours over the last seven days.
02How many players are on first_server right now?
first_server was last seen 11 days 3 hours ago and is offline at this moment.
03Version of Rust on first_server: which one?
The Rust build on first_server is network protocol 2633 and build 165217, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Where can you find first_server physically?
There is no region published by first_server. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 94.25.229.45:28015.
05Uptime and current status of first_server: what are they?
Currently offline: first_server; last seen 11 days 3 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 28 September 2026 is when Rust Server Now first saw it.
06The tags on first_server: what do they mean?
The server browser reads these tags from first_server: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): The server holds 500; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does first_server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry first_server are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does first_server wipe?
The record for first_server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 14 days 21 hours old.
09The map for first_server: which one?
Procedural map: first_server uses one generated by the game.
10Which rules apply on first_server, and what settings?
The name first_server does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is off.
11To join first_server, what must you do?
In Rust, press F1 and run client.connect 94.25.229.45:28015; or use Launch Rust on this page to connect through Steam.