- Players now
- 1/500 0% full
- 7-day average
- 0 peak –
- Rank
- #13,198 ▼ 3546 this week
- Wiped
- 21d 8h ago · 19 Sep, 18:35 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,198 on player hours | 40 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 3,546 places this week | 37 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 94.25.229.19:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Sep 2026, 18:35 UTC
- Hostname
- –
- First seen
- 23 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp500 | Max players Capacity: 500. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 451 on averageUnranked261/275
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 435 on averageUnranked191/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 410 on averageUnranked204/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 395 on averageUnranked488/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 340 on averageUnranked114/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 318 on averageUnranked156/250
Briefing
quick answers, from the figures on this page01Where does first_server sit in the rankings?
The rank for first_server is #13,198 on seven-day player hours, in the top 60% of ranked servers.
02Current population on first_server: how busy is it?
Offline: first_server last responded 17 days 13 hours ago.
03What Rust version is first_server on?
Rust network protocol 2633 and build 165217 on Windows is what first_server runs. Steam updates your game so your protocol matches; that is required to join.
04Where can you find first_server physically?
There is no region published by first_server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 94.25.229.19:28015 is its address.
05Current online status and reliability of first_server: what is the data?
Currently offline: first_server; last seen 17 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 23 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on first_server?
For the in-game browser, first_server declares the following tags: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): Capacity: 500; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does first_server appear?
first_server appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08first_server wipes on what schedule?
Too few wipes are recorded for first_server to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 21 days 8 hours old.
09The map for first_server: which one?
Procedural map: first_server uses one generated by the game.
10Which rules apply on first_server, and what settings?
You will not find a gather rate in the name first_server. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is not active.
11What is the process to join first_server?
To connect, open Rust, press F1, and enter client.connect 94.25.229.19:28015. You can also click Launch Rust here to open the game via Steam and join.