- Players now
- 1/500 0% full
- 7-day average
- 0 peak –
- Rank
- #13,746 ▼ 7605 this week
- Wiped
- 20d 8h ago · 19 Sep, 18:35 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,746 on player hours | 41 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 7,605 places this week | 22 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 94.25.229.180:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Sep 2026, 18:35 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp500 | Max players Capacity: 500. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 475 on averageUnranked229/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked154/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 453 on averageUnranked207/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked484/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 379 on averageUnranked118/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked168/250
Briefing
quick answers, from the figures on this page01Ranking of first_server among Rust servers: what is it?
In the top 59% of all ranked servers, first_server holds #13,746 for player hours over the last seven days.
02What is the player count on first_server?
first_server was last seen 17 days 3 hours ago and is offline at this moment.
03What Rust version is first_server on?
Version for first_server: Rust network protocol 2633 and build 165217 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find first_server physically?
For first_server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 94.25.229.180:28015.
05How reliable is first_server, and is it online?
Right now first_server shows as offline; last seen 17 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 19 September 2026 is when Rust Server Now first saw it.
06The tags on first_server: what do they mean?
gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): Capacity: 500; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank: that is the tag set first_server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does first_server show up in Rust Server Now lists and filters?
first_server appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does first_server wipe?
first_server does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 20 days 8 hours old.
09What map is running on first_server?
Procedural map: first_server uses one generated by the game.
10Which rules apply on first_server, and what settings?
The name first_server does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. Valve's VAC anti-cheat is not active.
11To join first_server, what must you do?
In Rust, press F1 and run client.connect 94.25.229.180:28015; or use Launch Rust on this page to connect through Steam.