- Players now
- 1/500 0% full
- 7-day average
- 1 peak 1
- Rank
- #13,113 top 58%
- Wiped
- 4d 7h ago · 5 Oct, 20:18 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 500 on average | 0 | |
|---|---|---|
| Standing#13,113 on player hours | 42 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 94.25.229.131:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 20:18 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2634,gmvanilla,cs167058,ts8| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp500 | Max players The server holds 500. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167058 | Build This server runs build 167058. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 474 on averageUnranked231/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked147/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 452 on averageUnranked195/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked483/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 378 on averageUnranked128/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked166/225
Briefing
quick answers, from the figures on this page01What is the rank position of first_server?
In the top 58% of all ranked servers, first_server holds #13,113 for player hours over the last seven days.
02How many players are on first_server right now?
first_server was last seen 2 days 8 hours ago and is offline at this moment. Its seven-day average is 1 players; the peak is 1.
03What Rust version is first_server on?
The Rust build on first_server is network protocol 2634 and build 167058, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of first_server: where?
There is no region published by first_server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 94.25.229.131:28015 is its address.
05How reliable is first_server, and is it online?
Right now first_server shows as offline; last seen 2 days 8 hours ago. Over the last 2 full days, 0 of 48 hours were online, or 0%. 7 October 2026 is when Rust Server Now first saw it.
06The tags on first_server: what do they mean?
gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): The server holds 500; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): This server runs build 167058; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none: that is the tag set first_server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does first_server appear?
The Rust Server Now lists that carry first_server are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does first_server wipe?
first_server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 4 days 7 hours.
09What map is running on first_server?
Procedural map: first_server uses one generated by the game.
10Which rules apply on first_server, and what settings?
The name first_server does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. Valve's VAC anti-cheat is not active.
11To join first_server, what must you do?
To connect, open Rust, press F1, and enter client.connect 94.25.229.131:28015. You can also click Launch Rust here to open the game via Steam and join.