- Players now
- 1/500 0% full
- 7-day average
- 0 peak –
- Rank
- #13,172 ▼ 1479 this week
- Wiped
- 20d 11h ago · 19 Sep, 18:35 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,172 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,479 places this week | 44 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 94.25.229.106:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Sep 2026, 18:35 UTC
- Hostname
- –
- First seen
- 23 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp500 | Max players The server holds 500. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 471 on averageUnranked291/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 468 on averageUnranked178/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 449 on averageUnranked198/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked423/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 376 on averageUnranked150/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked155/225
Briefing
quick answers, from the figures on this page01Where does first_server sit in the rankings?
The rank for first_server is #13,172 on seven-day player hours, in the top 61% of ranked servers.
02Current population on first_server: how busy is it?
Offline: first_server last responded 16 days 13 hours ago.
03Version of Rust on first_server: which one?
The Rust build on first_server is network protocol 2633 and build 165217, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find first_server physically?
There is no region published by first_server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 94.25.229.106:28015.
05Uptime and current status of first_server: what are they?
Right now first_server shows as offline; last seen 16 days 13 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 23 September 2026.
06What is the meaning of each tag on first_server?
gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): The server holds 500; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set first_server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does first_server show up in Rust Server Now lists and filters?
These Rust Server Now lists include first_server: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does first_server wipe?
The record for first_server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 20 days 11 hours old.
09The map for first_server: which one?
A procedural map, generated by the game, is in use on first_server.
10Which rules apply on first_server, and what settings?
You will not find a gather rate in the name first_server. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is disabled.
11To join first_server, what must you do?
Press F1 in Rust and enter client.connect 94.25.229.106:28015, or click Launch Rust here to open Rust via Steam and join.