- Players now
- 1/500 0% full
- 7-day average
- 1 peak 1
- Rank
- #6,973 top 31%
- Wiped
- 6d 0h ago · 5 Oct, 20:18 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 500 on average | 0 | |
|---|---|---|
| Standing#6,973 on player hours | 69 | |
| Uptime25 of the last 48 hours | 52 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 94.25.228.14:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 20:18 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2634,gmvanilla,cs167398,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp500 | Max players Capacity: 500. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked395/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 412 on averageUnranked433/500
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 387 on averageUnranked406/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 377 on averageUnranked480/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 318 on averageUnranked279/350
- 6Rustoria.co - EU MainEU · groups of 16+ · weekly · 309 on averageUnranked222/275
Briefing
quick answers, from the figures on this page01Ranking of first_server among Rust servers: what is it?
In the top 31% of all ranked servers, first_server holds #6,973 for player hours over the last seven days.
02What is the player count on first_server?
Right now first_server is not online; its last appearance was 6 hours ago. The seven-day average is 1 players, with a peak of 1. The 48-hour peak time is 10:00 UTC, when it averaged 1 players.
03Version of Rust on first_server: which one?
Version for first_server: Rust network protocol 2634 and build 167398 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for first_server?
For first_server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 94.25.228.14:28015.
05How reliable is first_server, and is it online?
Currently offline: first_server; last seen 6 hours ago. First seen by Rust Server Now on 10 October 2026.
06How should you read the tags on first_server?
gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): Capacity: 500; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank: that is the tag set first_server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does first_server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry first_server are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08first_server wipes on what schedule?
first_server does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 6 days old.
09Map selection on first_server: what is it?
Procedural map: first_server uses one generated by the game.
10The rules and settings of first_server: what are they?
The name first_server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
11What is the process to join first_server?
To connect, open Rust, press F1, and enter client.connect 94.25.228.14:28015. You can also click Launch Rust here to open the game via Steam and join.