- Players now
- 1/10 10% full
- 7-day average
- 0 peak 1
- Rank
- #13,861 top 61%
- Wiped
- 4d 1h ago · 7 Oct, 10:50 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 5 | |
|---|---|---|
| Standing#13,861 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 94.240.163.109:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 10:50 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167058 | Build Game build: 167058. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked593/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 422 on averageUnranked577/625
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 396 on averageUnranked531/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 386 on averageUnranked244/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 331 on averageUnranked400/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 313 on averageUnranked424/450
Briefing
quick answers, from the figures on this page01What is the rank position of TEST?
The rank for TEST is #13,861 on seven-day player hours, in the top 61% of ranked servers.
02Current population on TEST: how busy is it?
Right now TEST is not online; its last appearance was 4 days 1 hours ago. The seven-day average is 0 players, with a peak of 1.
03The Rust version for TEST: what is it?
The Rust build on TEST is network protocol 2634 and build 167058, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for TEST?
For TEST, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 94.240.163.109:28015 is its address.
05Current online status and reliability of TEST: what is the data?
Live status: TEST is down; last seen 4 days 1 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. Its first appearance in Rust Server Now data was on 7 October 2026.
06How should you read the tags on TEST?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set: that is the tag set TEST publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does TEST show up in Rust Server Now lists and filters?
These Rust Server Now lists include TEST: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08TEST wipes on what schedule?
The record for TEST holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 4 days 1 hours.
09What map is running on TEST?
A procedural map, generated by the game, is in use on TEST.
10The rules and settings of TEST: what are they?
The name TEST does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11To join TEST, what must you do?
To connect, open Rust, press F1, and enter client.connect 94.240.163.109:28015. You can also click Launch Rust here to open the game via Steam and join.