- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,621 ▲ 216 this week
- Wiped
- 17d 5h ago · 22 Sep, 18:44 UTC
- Next wipe
- – not predictable yet
- Team limit
- not published no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,621 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 216 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 94.229.24.64:28015
- Region
- –
- Max players
- 10
- Group limit
- not published
- Wipe schedule
- –
- Last wipe
- 22 Sep 2026, 18:44 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
v2362 | Protocol Your game must run protocol 2362. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Plugin framework: Carbon. | |
| Other | hil2cpp | Custom tag A custom tag, not one of the standard Rust set, applied by the owner or a plugin. |
stok | Custom tag A custom tag, not one of the standard Rust set, applied by the owner or a plugin. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 154 on averageUnranked58/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 133 on averageUnranked20/1000
- 3ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked67/400
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 123 on averageUnranked28/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked70/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 103 on averageUnranked10/750
Briefing
quick answers, from the figures on this page01What is the rank position of Rust Devblog Server?
In the top 71% of all ranked servers, Rust Devblog Server holds #15,621 for player hours over the last seven days.
02How many players are on Rust Devblog Server right now?
Rust Devblog Server was last seen 15 days 17 hours ago and is offline at this moment.
03Version of Rust on Rust Devblog Server: which one?
Rust network protocol 2362 on Windows is what Rust Devblog Server runs. Steam updates your game so your protocol matches; that is required to join.
04Location of Rust Devblog Server: where?
There is no region published by Rust Devblog Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 94.229.24.64:28015.
05Uptime and current status of Rust Devblog Server: what are they?
Right now Rust Devblog Server shows as offline; last seen 15 days 17 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 24 September 2026.
06The tags on Rust Devblog Server: what do they mean?
For the in-game browser, Rust Devblog Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; v2362 (Protocol): Your game must run protocol 2362; ptrak (Networking): Network layer: RakNet, the game's default; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon; hil2cpp (Custom tag): A custom tag, not one of the standard Rust set, applied by the owner or a plugin; stok (Custom tag): A custom tag, not one of the standard Rust set, applied by the owner or a plugin. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Rust Devblog Server show up in Rust Server Now lists and filters?
Rust Devblog Server appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
08On what timetable does Rust Devblog Server wipe?
Rust Devblog Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 17 days 5 hours old.
09Map selection on Rust Devblog Server: what is it?
Procedural map: Rust Devblog Server uses one generated by the game.
10The rules and settings of Rust Devblog Server: what are they?
You will not find a gather rate in the name Rust Devblog Server. No group limit is published. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Carbon plugins running here. Valve's VAC anti-cheat is active.
11What is the process to join Rust Devblog Server?
In Rust, press F1 and run client.connect 94.229.24.64:28015; or use Launch Rust on this page to connect through Steam.