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Offlinechecked 18d ago · scouted since 21 Sep 2026

Prototype 17 Server

Modded carbon
Join server
Evaluation 42 Bronze #15,481 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,481
▲ 122 this week
Wiped
18d 11h
ago · 21 Sep, 17:27 UTC
Next wipe
–
too few wipes seen yet
Team limit
not published
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing33Uptime–Performance–Wipe hold–Momentum50
Populationno average yet –
Standing#15,481 on player hours 33
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 122 places this week 50

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
21 Sep Mon 17:27 0 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
94.229.19.79:28015
Region
–
Max players
10
Group limit
not published
Wipe schedule
–
Last wipe
21 Sep 2026, 17:27 UTC
Hostname
–
First seen
21 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players The server holds 10.
v2362Protocol Your game must run protocol 2362.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon This server uses Carbon for plugins.
Otherhil2cppCustom tag Not part of the standard tag set - the owner or a plugin put it there.
stokCustom tag Not part of the standard tag set - the owner or a plugin put it there.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Prototype 17 Server among Rust servers: what is it?

In the top 67% of all ranked servers, Prototype 17 Server holds #15,481 for player hours over the last seven days.

02Current population on Prototype 17 Server: how busy is it?

Offline: Prototype 17 Server last responded 18 days 9 hours ago.

Server details
03The Rust version for Prototype 17 Server: what is it?

Rust network protocol 2362 on Windows is what Prototype 17 Server runs. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for Prototype 17 Server?

For Prototype 17 Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 94.229.19.79:28015 is its address.

05How reliable is Prototype 17 Server, and is it online?

Live status: Prototype 17 Server is down; last seen 18 days 9 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 21 September 2026.

Server Tags
06The tags on Prototype 17 Server: what do they mean?

gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; v2362 (Protocol): Your game must run protocol 2362; ptrak (Networking): RakNet handles the network layer here, as standard for the game; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins; hil2cpp (Custom tag): Not part of the standard tag set - the owner or a plugin put it there; stok (Custom tag): Not part of the standard tag set - the owner or a plugin put it there: that is the tag set Prototype 17 Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does Prototype 17 Server appear?

The Rust Server Now lists that carry Prototype 17 Server are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Wipe Schedule
08On what timetable does Prototype 17 Server wipe?

Too few wipes are recorded for Prototype 17 Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 18 days 11 hours old.

09What does Prototype 17 Server look like on wipe day?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

Rules & Settings
10What map is running on Prototype 17 Server?

A procedural map, generated by the game, is in use on Prototype 17 Server.

11The rules and settings of Prototype 17 Server: what are they?

You will not find a gather rate in the name Prototype 17 Server. No group limit is published. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.

Joining Steps
12Joining Prototype 17 Server: what are the steps?

Press F1 in Rust and enter client.connect 94.229.19.79:28015, or click Launch Rust here to open Rust via Steam and join.