- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,982 ▼ 145 this week
- Wiped
- 17d 20h ago · 22 Sep, 18:44 UTC
- Next wipe
- – not predictable yet
- Team limit
- not published no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,982 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 145 places this week | 50 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 94.229.18.118:28015
- Region
- –
- Max players
- 10
- Group limit
- not published
- Wipe schedule
- –
- Last wipe
- 22 Sep 2026, 18:44 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
v2362 | Protocol Game protocol 2362 - same version required to connect. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Carbon is the plugin framework in use. | |
| Other | hil2cpp | Custom tag The owner or a plugin added this tag; it isn't a standard Rust one. |
stok | Custom tag The owner or a plugin added this tag; it isn't a standard Rust one. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 138 on averageUnranked102/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked337/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 113 on averageUnranked58/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked189/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 92 on averageUnranked30/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked91/100
Briefing
quick answers, from the figures on this page01What is the rank position of Rust Devblog Server?
The rank for Rust Devblog Server is #15,982 on seven-day player hours, in the top 71% of ranked servers.
02What is the player count on Rust Devblog Server?
Offline: Rust Devblog Server last responded 15 days 18 hours ago.
03Version of Rust on Rust Devblog Server: which one?
The Rust build on Rust Devblog Server is network protocol 2362, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of Rust Devblog Server: where?
No region is published by Rust Devblog Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 94.229.18.118:28015.
05How reliable is Rust Devblog Server, and is it online?
Right now Rust Devblog Server shows as offline; last seen 15 days 18 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 24 September 2026.
06How should you read the tags on Rust Devblog Server?
For the in-game browser, Rust Devblog Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; v2362 (Protocol): Game protocol 2362 - same version required to connect; ptrak (Networking): RakNet handles the network layer here, as standard for the game; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use; hil2cpp (Custom tag): The owner or a plugin added this tag; it isn't a standard Rust one; stok (Custom tag): The owner or a plugin added this tag; it isn't a standard Rust one. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Rust Devblog Server appear?
Rust Devblog Server appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.
08Rust Devblog Server wipes on what schedule?
Too few wipes are recorded for Rust Devblog Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 17 days 20 hours have passed since its current world began.
09The map for Rust Devblog Server: which one?
Procedural map: Rust Devblog Server uses one generated by the game.
10Which rules apply on Rust Devblog Server, and what settings?
The name Rust Devblog Server does not state a gather rate. No group limit is published. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Carbon plugins running here. Valve's VAC anti-cheat is active.
11Joining Rust Devblog Server: what are the steps?
Press F1 in Rust and enter client.connect 94.229.18.118:28015, or click Launch Rust here to open Rust via Steam and join.