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Offlinechecked 18d ago · scouted since 22 Sep 2026

Prototype 17 Server

Modded carbon
Join server
Evaluation 42 Bronze #15,498 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,498
▲ 266 this week
Wiped
18d 0h
ago · 22 Sep, 07:34 UTC
Next wipe
–
not predictable yet
Team limit
not published
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing33Uptime–Performance–Wipe hold–Momentum51
Populationno average yet –
Standing#15,498 on player hours 33
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 266 places this week 51

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
94.229.17.151:28015
Region
–
Max players
10
Group limit
not published
Wipe schedule
–
Last wipe
22 Sep 2026, 07:34 UTC
Hostname
–
First seen
22 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
v2362Protocol Game protocol 2362 - same version required to connect.
ptrakNetworking Network layer: RakNet, the game's default.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon Carbon is the plugin framework in use.
Otherhil2cppCustom tag The owner or a plugin added this tag; it isn't a standard Rust one.
stokCustom tag The owner or a plugin added this tag; it isn't a standard Rust one.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Prototype 17 Server among Rust servers: what is it?

The rank for Prototype 17 Server is #15,498 on seven-day player hours, in the top 67% of ranked servers.

02Current population on Prototype 17 Server: how busy is it?

Right now Prototype 17 Server is not online; its last appearance was 18 days ago.

Server details
03The Rust version for Prototype 17 Server: what is it?

Rust network protocol 2362 on Windows is what Prototype 17 Server runs. Steam updates your game so your protocol matches; that is required to join.

04Where can you find Prototype 17 Server physically?

No region is published by Prototype 17 Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 94.229.17.151:28015.

05Uptime and current status of Prototype 17 Server: what are they?

Currently offline: Prototype 17 Server; last seen 18 days ago. 0 of 168 hours up in the last 7 full days; that is 0%. 22 September 2026 is when Rust Server Now first saw it.

Tags & Lists
06What is the meaning of each tag on Prototype 17 Server?

gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; v2362 (Protocol): Game protocol 2362 - same version required to connect; ptrak (Networking): Network layer: RakNet, the game's default; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use; hil2cpp (Custom tag): The owner or a plugin added this tag; it isn't a standard Rust one; stok (Custom tag): The owner or a plugin added this tag; it isn't a standard Rust one: that is the tag set Prototype 17 Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does Prototype 17 Server appear?

The Rust Server Now lists that carry Prototype 17 Server are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Wipe data
08On what timetable does Prototype 17 Server wipe?

The record for Prototype 17 Server holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 18 days.

Settings & Rules
09What map is running on Prototype 17 Server?

A procedural map, generated by the game, is in use on Prototype 17 Server.

10Which rules apply on Prototype 17 Server, and what settings?

You will not find a gather rate in the name Prototype 17 Server. No group limit is published. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is on.

How to join
11To join Prototype 17 Server, what must you do?

In Rust, press F1 and run client.connect 94.229.17.151:28015; or use Launch Rust on this page to connect through Steam.