- Players now
- 1/5 20% full
- 7-day average
- 1 peak 1
- Rank
- #10,753 top 47%
- Wiped
- 7d 18h ago · 2 Oct, 07:33 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 5 on average | 20 | |
|---|---|---|
| Standing#10,753 on player hours | 53 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 94.134.193.54:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 07:33 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp5 | Max players The server holds 5. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167058 | Build Build 167058. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked246/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked187/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 454 on averageUnranked228/275
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked457/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 380 on averageUnranked150/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked186/300
Briefing
quick answers, from the figures on this page01What is the rank position of TestServer?
In the top 47% of all ranked servers, TestServer holds #10,753 for player hours over the last seven days.
02How many players are on TestServer right now?
Offline: TestServer last responded 2 days 10 hours ago. The seven-day average is 1 players, with a peak of 1.
03The Rust version for TestServer: what is it?
Rust network protocol 2634 and build 167058 on Windows is what TestServer runs. To join, your game must share the protocol; Steam takes care of updating it.
04Location of TestServer: where?
For TestServer, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 94.134.193.54:28015.
05Current online status and reliability of TestServer: what is the data?
Currently offline: TestServer; last seen 2 days 10 hours ago. Over the last 2 full days, 0 of 48 hours were online, or 0%. 7 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on TestServer?
For the in-game browser, TestServer declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): The server holds 5; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): Build 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does TestServer appear?
These Rust Server Now lists include TestServer: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does TestServer wipe?
Too few wipes are recorded for TestServer to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 18 hours.
09Map selection on TestServer: what is it?
A procedural map, generated by the game, is in use on TestServer.
10The rules and settings of TestServer: what are they?
The name TestServer does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
11To join TestServer, what must you do?
To connect, open Rust, press F1, and enter client.connect 94.134.193.54:28015. You can also click Launch Rust here to open the game via Steam and join.