- Players now
- 1/5 20% full
- 7-day average
- 1 peak 1
- Rank
- #9,727 top 43%
- Wiped
- 8d 20h ago · 2 Oct, 07:33 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 5 on average | 20 | |
|---|---|---|
| Standing#9,727 on player hours | 57 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 94.134.193.187:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 07:33 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players The server holds 5. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 451 on averageUnranked243/275
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 434 on averageUnranked155/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 409 on averageUnranked178/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 393 on averageUnranked518/550
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 340 on averageUnranked122/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 318 on averageUnranked147/200
Briefing
quick answers, from the figures on this page01Where does TestServer sit in the rankings?
The rank for TestServer is #9,727 on seven-day player hours, in the top 43% of ranked servers.
02Current population on TestServer: how busy is it?
Right now TestServer is not online; its last appearance was 2 days 12 hours ago. Averaging 1 players over seven days, it peaked at 1.
03What Rust version is TestServer on?
The Rust build on TestServer is network protocol 2634 and build 167231, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of TestServer: where?
There is no region published by TestServer. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 94.134.193.187:28015.
05Uptime and current status of TestServer: what are they?
Right now TestServer shows as offline; last seen 2 days 12 hours ago. It was up 0% of the time over the last 2 full days: 0 of 48 hours. Its first appearance in Rust Server Now data was on 8 October 2026.
06What is the meaning of each tag on TestServer?
gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): The server holds 5; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set TestServer publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does TestServer show up in Rust Server Now lists and filters?
TestServer appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08TestServer wipes on what schedule?
The record for TestServer holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 20 hours.
09Map selection on TestServer: what is it?
A procedural map, generated by the game, is in use on TestServer.
10Which rules apply on TestServer, and what settings?
You will not find a gather rate in the name TestServer. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11Joining TestServer: what are the steps?
To connect, open Rust, press F1, and enter client.connect 94.134.193.187:28015. You can also click Launch Rust here to open the game via Steam and join.