- Players now
- 1/5 20% full
- 7-day average
- 0 peak –
- Rank
- #14,558 ▼ 1908 this week
- Wiped
- 35d 14h ago · 4 Sep, 13:24 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,558 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,908 places this week | 43 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 94.134.192.50:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Sep 2026, 13:24 UTC
- Hostname
- –
- First seen
- 28 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players Slot count: 5. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 474 on averageUnranked231/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked147/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 452 on averageUnranked195/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked483/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 378 on averageUnranked128/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked166/225
Briefing
quick answers, from the figures on this page01Where does TestServer sit in the rankings?
In the top 61% of all ranked servers, TestServer holds #14,558 for player hours over the last seven days.
02How many players are on TestServer right now?
Offline: TestServer last responded 11 days 11 hours ago.
03Version of Rust on TestServer: which one?
Rust network protocol 2633 and build 165217 on Windows is what TestServer runs. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for TestServer?
For TestServer, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 94.134.192.50:28015.
05Uptime and current status of TestServer: what are they?
Right now TestServer shows as offline; last seen 11 days 11 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 28 September 2026.
06What is the meaning of each tag on TestServer?
gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set TestServer publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does TestServer show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry TestServer are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does TestServer wipe?
The record for TestServer holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 35 days 14 hours have passed since its current world began.
09What map is running on TestServer?
Procedural map: TestServer uses one generated by the game.
10Which rules apply on TestServer, and what settings?
No gather rate appears in the name TestServer. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11What is the process to join TestServer?
To connect, open Rust, press F1, and enter client.connect 94.134.192.50:28015. You can also click Launch Rust here to open the game via Steam and join.