- Players now
- 2/3 67% full
- 7-day average
- 0 peak –
- Rank
- #12,627 ▼ 3834 this week
- Wiped
- 10d 8h ago · 29 Sep, 14:56 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#12,627 on player hours | 47 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 3,834 places this week | 35 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 94.131.219.239:28015
- Region
- –
- Max players
- 3
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 14:56 UTC
- Hostname
- –
- First seen
- 30 Sep 2026
Server tags
what each tag it publishes means ·mp3,ptrak,$r?,v2634,gmrust,cs166207,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp3 | Max players The server holds 3. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166207 | Build Game build: 166207. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 478 on averageUnranked396/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked409/475
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 459 on averageUnranked384/425
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked423/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 383 on averageUnranked248/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 336 on averageUnranked332/500
Briefing
quick answers, from the figures on this page01Where does Local Staging sit in the rankings?
The rank for Local Staging is #12,627 on seven-day player hours, in the top 53% of ranked servers.
02How many players are on Local Staging right now?
Right now Local Staging is not online; its last appearance was 9 days ago.
03Version of Rust on Local Staging: which one?
Rust network protocol 2634 and build 166207 on Windows is what Local Staging runs. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Local Staging physically?
No region is published by Local Staging. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 94.131.219.239:28015.
05Current online status and reliability of Local Staging: what is the data?
Live status: Local Staging is down; last seen 9 days ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 30 September 2026.
06What is the meaning of each tag on Local Staging?
For the in-game browser, Local Staging declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): The server holds 3; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166207 (Build): Game build: 166207; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Local Staging show up in Rust Server Now lists and filters?
Local Staging appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Local Staging wipes on what schedule?
Local Staging does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 10 days 8 hours old.
09The map for Local Staging: which one?
A procedural map, generated by the game, is in use on Local Staging.
10The rules and settings of Local Staging: what are they?
The name Local Staging does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11Joining Local Staging: what are the steps?
Press F1 in Rust and enter client.connect 94.131.219.239:28015, or click Launch Rust here to open Rust via Steam and join.