Rust Server Now
61,904 playing Find a server
Onlinechecked 9m ago · scouted since 13 Sep 2026

PvE Testserver

Modded carbon
Join server Website
Evaluation 56 Bronze #15,990 on player hours
Players now
0/50
0% full
7-day average
0
peak –
Rank
#15,990
▲ 963 this week
Wiped
29d 18h
ago · 11 Sep, 06:59 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing29Uptime98Performance100Wipe hold–Momentum53
Population0 of 50 on average 0
Standing#15,990 on player hours 29
Uptime47 of the last 48 hours 98
Performance107 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 963 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of PvE Testserver
Map
Procedural Map
Size
4000
Seed
324720365
Open on RustMaps
Address
94.130.90.204:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
11 Sep 2026, 06:59 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp50Max players Capacity: 50.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Your game must run protocol 2633.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 133 on average
    Unranked
    49/300
  2. 2
    Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 122 on average
    Unranked
    37/200
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on average
    Unranked
    42/225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 104 on average
    Unranked
    18/1000
  5. 5
    МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on average
    Unranked
    90/100
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 83 on average
    Unranked
    44/1000

Briefing

quick answers, from the figures on this page
Player counts
01Ranking of PvE Testserver among Rust servers: what is it?

The rank for PvE Testserver is #15,990 on seven-day player hours, in the top 71% of ranked servers.

02Current population on PvE Testserver: how busy is it?

The current population on PvE Testserver is 0, against 50 slots. It has averaged 0 players across the last seven days.

About Server
03The Rust version for PvE Testserver: what is it?

The Rust build on PvE Testserver is network protocol 2633 and build 165217, on Linux. Steam updates your game so your protocol matches; that is required to join.

04Performance of PvE Testserver: is it smooth?

For the last 48 hours, average server fps was 107, with a minimum of 91. Entities reached 93,344 - buildings, deployables and the rest. Memory usage reached 7,022 MB at its highest. The lag players notice comes from low fps and rising entity counts.

05Where can you find PvE Testserver physically?

For PvE Testserver, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 94.130.90.204:28015 is its address.

06Uptime and current status of PvE Testserver: what are they?

PvE Testserver reports online at this moment. About 13 days 20 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.

Lists & Tags
07The tags on PvE Testserver: what do they mean?

The server browser reads these tags from PvE Testserver: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does PvE Testserver appear?

PvE Testserver appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe data
09PvE Testserver wipes on what schedule?

The record for PvE Testserver holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 29 days 18 hours old.

Rules & Settings
10What map is running on PvE Testserver?

For PvE Testserver, the map is procedural at size 4,000 with seed 324720365, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

11The rules and settings of PvE Testserver: what are they?

No gather rate appears in the name PvE Testserver. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Carbon plugins running here. Valve's VAC anti-cheat is active.

How to join
12To join PvE Testserver, what must you do?

To connect, open Rust, press F1, and enter client.connect 94.130.90.204:28015. You can also click Launch Rust here to open the game via Steam and join. You can find its website at https://rust.neospin.de.