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Onlinechecked 12m ago · scouted since 13 Sep 2026

IonutShiro Test Server

Modded EU vanillaoxide
Join server Website
Evaluation 67 Bronze #8,927 on player hours
Players now
0/?
0% full
7-day average
0
peak 1
Rank
#8,927
▲ 5532 this week
Wiped
2d 7h
ago · 7 Oct, 20:04 UTC
Next wipe
26d 15h
Thu 5 Nov, 19:00 UTC
Team limit
8
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing61Uptime94Performance100Wipe hold0Momentum81
Populationno average yet –
Standing#8,927 on player hours 61
Uptime45 of the last 48 hours 94
Performance235 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumup 5,532 places this week 81

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123406:0015:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Wipe record

10 on record
Next wipe
Thursday 5 November19:00 UTC · in 26d 15h

The force wipe · high confidence

usual gap
2.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 4

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
7 Oct Wed 20:04 1 running
1 Oct FW Thu 23:00 1 5.9 days
26 Sep Sat 17:51 1 5.2 days
26 Sep Sat 08:36 1 0.4 days
25 Sep Fri 17:52 1 0.6 days
23 Sep Wed 19:27 1 1.9 days
19 Sep Sat 11:14 1 4.3 days
18 Sep Fri 09:36 1 1.1 days
15 Sep Tue 13:50 1 2.8 days
14 Sep Mon 10:43 1 1.1 days

Performance

010020030040006:0015:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 39% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Intel

Map of IonutShiro Test Server
Map
Custom Map
Size
2500
Seed
1337
Address
94.130.133.96:28025
Region
EU
Max players
–
Group limit
8, the default
Wipe schedule
monthly
Last wipe
7 Oct 2026, 20:04 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp0,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167058,ts8,^o^z
GamegmvanillaGame mode Survival in vanilla form.
mp0Max players Slot count: 0.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167058Build Game build: 167058.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Wipe schedule^mMonthly Every month it wipes, together with Facepunch's force wipe.
Difficulty^vVanilla Vanilla in the full sense: nothing about rates, kits or rules is changed.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.
RegionEUEurope In the server browser it appears under Europe.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does IonutShiro Test Server sit in the rankings?

The seven-day player-hour rank for IonutShiro Test Server is #8,927, top 39% of all ranked servers and #2,092 in Europe.

02How many players are on IonutShiro Test Server right now?

The live count on IonutShiro Test Server reads 0 players. Its seven-day average is 0 players; the peak is 1.

Server details
03The Rust version for IonutShiro Test Server: what is it?

The Rust build on IonutShiro Test Server is network protocol 2634 and build 167058, on Linux. Steam updates your game so your protocol matches; that is required to join.

04How smooth is the performance on IonutShiro Test Server?

Server fps over the last 48 hours: 235 average, 189 lowest. 23,097 entities at peak, counting buildings and deployables. The maximum memory used was 1,666 MB. Low fps plus a growing entity count equals lag for players.

05Location of IonutShiro Test Server: where?

IonutShiro Test Server declares Europe as its location via the EU tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 94.130.133.96:28025 is its address.

06Current online status and reliability of IonutShiro Test Server: what is the data?

IonutShiro Test Server reports online at this moment. The last restart happened around 43 hours ago, according to uptime. 81 of 168 hours up in the last 7 full days; that is 48%. Its first appearance in Rust Server Now data was on 13 September 2026.

Tags & Lists
07How should you read the tags on IonutShiro Test Server?

The server browser reads these tags from IonutShiro Test Server: gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference; EU (Europe): In the server browser it appears under Europe. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does IonutShiro Test Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include IonutShiro Test Server: Best EU Rust servers and Modded Rust servers. Under these filters, it appears on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Wipe Info
09IonutShiro Test Server wipes on what schedule?

IonutShiro Test Server takes a single wipe each month, the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 2 days 7 hours have passed since its current world began. The tags list monthly wipes.

10What does IonutShiro Test Server look like on wipe day?

On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 4.

Server Rules
11The map for IonutShiro Test Server: which one?

A procedural map of size 2,500 with seed 1337, generated by the game, is in use on IonutShiro Test Server. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.

12Which rules apply on IonutShiro Test Server, and what settings?

No gather rate appears in the name IonutShiro Test Server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. Vanilla is its own label: vanilla in the full sense: nothing about rates, kits or rules is changed. VAC, Valve's anti-cheat, is enabled.

Joining Steps
13Joining IonutShiro Test Server: what are the steps?

Press F1 in Rust and enter client.connect 94.130.133.96:28025, or click Launch Rust here to open Rust via Steam and join. https://discord.com/invite/WQ2ztS5jM8 is where its website lives.