[ITA] Server di CagottoMan
- Players now
- 0/200 0% full
- 7-day average
- 0 peak –
- Rank
- #15,993 ▼ 9850 this week
- Wiped
- 8d 14h ago · 1 Oct, 18:34 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 200 on average | 0 | |
|---|---|---|
| Standing#15,993 on player hours | 30 | |
| Uptime43 of the last 48 hours | 90 | |
| Performance138 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 9,850 places this week | 19 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 5.3 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:34 | 2 | running |
| 26 Sep | Sat 12:28 | 1 | 5.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 94.126.59.191:28015
- Region
- –
- Max players
- 200
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 18:34 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp200,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp200 | Max players Slot count: 200. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 147 on averageUnranked60/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked269/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 117 on averageUnranked60/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked184/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 100 on averageUnranked25/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 91 on averageUnranked10/750
Briefing
quick answers, from the figures on this page01What is the rank position of [ITA] Server di CagottoMan?
In the top 70% of all ranked servers, [ITA] Server di CagottoMan holds #15,993 for player hours over the last seven days.
02What is the player count on [ITA] Server di CagottoMan?
The current population on [ITA] Server di CagottoMan is 0, against 200 slots. The average population for the last seven days is 0.
03What Rust version is [ITA] Server di CagottoMan on?
Version for [ITA] Server di CagottoMan: Rust network protocol 2634 and build 167398 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of [ITA] Server di CagottoMan: is it smooth?
Average server fps for the last 48 hours was 138; the lowest was 101. 69,377 entities at peak, counting buildings and deployables. Peak memory: 2,438 MB. The lag players notice comes from low fps and rising entity counts.
05Location of [ITA] Server di CagottoMan: where?
No region is published by [ITA] Server di CagottoMan. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 94.126.59.191:28015.
06Current online status and reliability of [ITA] Server di CagottoMan: what is the data?
Right now [ITA] Server di CagottoMan shows as online. About 13 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 164 of 168 hours were online, or 98%. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on [ITA] Server di CagottoMan?
gmrust (Game mode): Standard Rust survival is the game mode; mp200 (Max players): Slot count: 200; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set [ITA] Server di CagottoMan publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does [ITA] Server di CagottoMan appear?
These Rust Server Now lists include [ITA] Server di CagottoMan: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09[ITA] Server di CagottoMan wipes on what schedule?
[ITA] Server di CagottoMan does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 8 days 14 hours have passed since its current world began.
10On wipe day, what changes for [ITA] Server di CagottoMan?
2 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 28 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
11What map is running on [ITA] Server di CagottoMan?
A procedural map of size 3,500 with seed 12345, generated by the game, is in use on [ITA] Server di CagottoMan. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of [ITA] Server di CagottoMan: what are they?
The name [ITA] Server di CagottoMan does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Its self-description is vanilla: no altered rates, kits or rules - exactly what Facepunch ships. Valve's VAC anti-cheat is active.
13To join [ITA] Server di CagottoMan, what must you do?
To connect, open Rust, press F1, and enter client.connect 94.126.59.191:28015. You can also click Launch Rust here to open the game via Steam and join.
![Map of [ITA] Server di CagottoMan](/servers/94.126.59.191:28016/map.webp?v=82f5090f18)