Rust Server Now
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Offlinechecked 6d ago · scouted since 3 Oct 2026

DEAD SIGNAL

Modded oxide
Join server
Evaluation 21 Bronze #14,336 on player hours
Players now
0/100
0% full
7-day average
0
peak 1
Rank
#14,336
▼ 6431 this week
Wiped
8d 2h
ago · 3 Oct, 15:22 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing36Uptime–Performance–Wipe hold–Momentum28
Population0 of 100 on average 0
Standing#14,336 on player hours 36
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 6,431 places this week 28

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
94.103.173.70:27036
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 15:22 UTC
Hostname
–
First seen
3 Oct 2026

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp100Max players The server holds 100.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs166652Build This server runs build 166652.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of DEAD SIGNAL among Rust servers: what is it?

In the top 64% of all ranked servers, DEAD SIGNAL holds #14,336 for player hours over the last seven days.

02What is the player count on DEAD SIGNAL?

Offline: DEAD SIGNAL last responded 6 days 9 hours ago. Averaging 0 players over seven days, it peaked at 1.

About Server
03What Rust version is DEAD SIGNAL on?

Version for DEAD SIGNAL: Rust network protocol 2634 and build 166652 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04What is the host location for DEAD SIGNAL?

No region is published by DEAD SIGNAL. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 94.103.173.70:27036 is its address.

05How reliable is DEAD SIGNAL, and is it online?

Live status: DEAD SIGNAL is down; last seen 6 days 9 hours ago. Over the last 7 full days, 33 of 168 hours were online, or 20%. First seen by Rust Server Now on 3 October 2026.

Tags & Lists
06The tags on DEAD SIGNAL: what do they mean?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set DEAD SIGNAL publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does DEAD SIGNAL show up in Rust Server Now lists and filters?

DEAD SIGNAL appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08On what timetable does DEAD SIGNAL wipe?

DEAD SIGNAL does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 8 days 2 hours have passed since its current world began.

Server Rules
09The map for DEAD SIGNAL: which one?

A procedural map, generated by the game, is in use on DEAD SIGNAL.

10The rules and settings of DEAD SIGNAL: what are they?

You will not find a gather rate in the name DEAD SIGNAL. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

How to join
11To join DEAD SIGNAL, what must you do?

To connect, open Rust, press F1, and enter client.connect 94.103.173.70:27036. You can also click Launch Rust here to open the game via Steam and join.