- Players now
- 1/1 100% full
- 7-day average
- 0 peak –
- Rank
- #13,304 not ranked yet
- Wiped
- 27d 20h ago · 12 Sep, 05:48 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,304 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 93.38.48.233:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 12 Sep 2026, 05:48 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs163794 | Build Build 163794. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked241/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked170/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 454 on averageUnranked217/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked464/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 380 on averageUnranked131/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked175/250
Briefing
quick answers, from the figures on this page01What is the rank position of Scatos_private?
The rank for Scatos_private is #13,304 on seven-day player hours, in the top – of ranked servers.
02How many players are on Scatos_private right now?
Offline: Scatos_private last responded 22 days 16 hours ago.
03The Rust version for Scatos_private: what is it?
Rust network protocol 2633 and build 163794 on Windows is what Scatos_private runs. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for Scatos_private?
There is no region published by Scatos_private. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 93.38.48.233:28015.
05How reliable is Scatos_private, and is it online?
Right now Scatos_private shows as offline; last seen 22 days 16 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 13 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on Scatos_private?
For the in-game browser, Scatos_private declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Scatos_private show up in Rust Server Now lists and filters?
These Rust Server Now lists include Scatos_private: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Scatos_private wipe?
Too few wipes are recorded for Scatos_private to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 27 days 20 hours have passed since its current world began.
09The map for Scatos_private: which one?
A procedural map, generated by the game, is in use on Scatos_private.
10Which rules apply on Scatos_private, and what settings?
The name Scatos_private does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
11What is the process to join Scatos_private?
In Rust, press F1 and run client.connect 93.38.48.233:28015; or use Launch Rust on this page to connect through Steam.