- Players now
- 1/10 10% full
- 7-day average
- 1 peak 2
- Rank
- #9,402 ▼ 3302 this week
- Wiped
- 6d 1h ago · 3 Oct, 23:38 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 11 | |
|---|---|---|
| Standing#9,402 on player hours | 59 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 3,302 places this week | 32 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 1.5 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 23:38 | 2 | running |
| 2 Oct | Fri 11:07 | 3 | 1.5 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 93.2.254.19:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 23:38 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 75 on averageUnranked53/999
- 2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 64 on averageUnranked116/999
- 3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 47 on averageUnranked51/150
- 4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 34 on averageUnranked14/100
- 5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 16 on averageUnranked16/100
- 6Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 16 on averageUnranked10/150
Briefing
quick answers, from the figures on this page01What is the rank position of Build System Dev?
In the top 41% of all ranked servers, Build System Dev holds #9,402 for player hours over the last seven days.
02How many players are on Build System Dev right now?
Build System Dev was last seen 5 days 4 hours ago and is offline at this moment. The seven-day average is 1 players, with a peak of 2.
03Version of Rust on Build System Dev: which one?
Rust network protocol 2634 and build 166652 on Windows is what Build System Dev runs. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for Build System Dev?
For Build System Dev, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 93.2.254.19:28015 is its address.
05Current online status and reliability of Build System Dev: what is the data?
Currently offline: Build System Dev; last seen 5 days 4 hours ago. It was up 4% of the time over the last 7 full days: 6 of 168 hours. Its first appearance in Rust Server Now data was on 1 October 2026.
06What is the meaning of each tag on Build System Dev?
For the in-game browser, Build System Dev declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Build System Dev appear?
Build System Dev appears on the following Rust Server Now lists: Modded Rust servers and Best Rust build servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
08Build System Dev wipes on what schedule?
Build System Dev does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 6 days 1 hours old.
09What happens on wipe day for Build System Dev?
The average busiest point of its recent wipes was 2 players. 17 hours after the latest wipe, the crowd peaked.
10Map selection on Build System Dev: what is it?
A procedural map, generated by the game, is in use on Build System Dev.
11The rules and settings of Build System Dev: what are they?
You will not find a gather rate in the name Build System Dev. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
12What is the process to join Build System Dev?
Press F1 in Rust and enter client.connect 93.2.254.19:28015, or click Launch Rust here to open Rust via Steam and join.