- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,463 ▼ 329 this week
- Wiped
- 19d 17h ago · 20 Sep, 14:22 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,463 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 329 places this week | 49 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 93.191.113.96:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 20 Sep 2026, 14:22 UTC
- Hostname
- –
- First seen
- 20 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs164530 | Build Game build: 164530. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 469 on averageUnranked352/350
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 467 on averageUnranked229/225
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 448 on averageUnranked220/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked358/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 374 on averageUnranked222/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 332 on averageUnranked197/225
Briefing
quick answers, from the figures on this page01Ranking of MyOfflineServer among Rust servers: what is it?
In the top – of all ranked servers, MyOfflineServer holds #15,463 for player hours over the last seven days.
02What is the player count on MyOfflineServer?
Offline: MyOfflineServer last responded 19 days 8 hours ago.
03The Rust version for MyOfflineServer: what is it?
The Rust build on MyOfflineServer is network protocol 2633 and build 164530, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for MyOfflineServer?
No region is published by MyOfflineServer. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 93.191.113.96:28015.
05Uptime and current status of MyOfflineServer: what are they?
Live status: MyOfflineServer is down; last seen 19 days 8 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 20 September 2026.
06How should you read the tags on MyOfflineServer?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set MyOfflineServer publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does MyOfflineServer appear?
The Rust Server Now lists that carry MyOfflineServer are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does MyOfflineServer wipe?
MyOfflineServer does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 19 days 17 hours.
09Map selection on MyOfflineServer: what is it?
Procedural map: MyOfflineServer uses one generated by the game.
10The rules and settings of MyOfflineServer: what are they?
No gather rate appears in the name MyOfflineServer. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11Joining MyOfflineServer: what are the steps?
Press F1 in Rust and enter client.connect 93.191.113.96:28015, or click Launch Rust here to open Rust via Steam and join.