- Players now
- 1/4 25% full
- 7-day average
- 1 peak 1
- Rank
- #13,887 ▼ 5572 this week
- Wiped
- 9d 6h ago · 2 Oct, 11:41 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 4 on average | 25 | |
|---|---|---|
| Standing#13,887 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 5,572 places this week | 30 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 93.191.113.100:28115
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 11:41 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp4 | Max players Capacity: 4. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166586 | Build Game build: 166586. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 415 on averageUnranked616/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 390 on averageUnranked554/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 380 on averageUnranked421/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 322 on averageUnranked415/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 309 on averageUnranked453/475
Briefing
quick answers, from the figures on this page01Where does Rust Local Test sit in the rankings?
In the top 61% of all ranked servers, Rust Local Test holds #13,887 for player hours over the last seven days.
02Current population on Rust Local Test: how busy is it?
Rust Local Test was last seen 7 days 11 hours ago and is offline at this moment. Averaging 1 players over seven days, it peaked at 1.
03The Rust version for Rust Local Test: what is it?
Version for Rust Local Test: Rust network protocol 2634 and build 166586 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Where can you find Rust Local Test physically?
There is no region published by Rust Local Test. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 93.191.113.100:28115.
05Uptime and current status of Rust Local Test: what are they?
Live status: Rust Local Test is down; last seen 7 days 11 hours ago. 3 of 168 hours up in the last 7 full days; that is 2%. Its first appearance in Rust Server Now data was on 2 October 2026.
06How should you read the tags on Rust Local Test?
For the in-game browser, Rust Local Test declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Rust Local Test show up in Rust Server Now lists and filters?
These Rust Server Now lists include Rust Local Test: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Rust Local Test wipe?
Too few wipes are recorded for Rust Local Test to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 9 days 6 hours have passed since its current world began.
09What map is running on Rust Local Test?
Procedural map: Rust Local Test uses one generated by the game.
10Which rules apply on Rust Local Test, and what settings?
No gather rate appears in the name Rust Local Test. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
11What is the process to join Rust Local Test?
To connect, open Rust, press F1, and enter client.connect 93.191.113.100:28115. You can also click Launch Rust here to open the game via Steam and join.