- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #16,003 top 71%
- Wiped
- 6d 18h ago · 4 Oct, 12:05 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#16,003 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 93.186.254.156:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 12:05 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Slot count: 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 448 on averageUnranked248/325
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 433 on averageUnranked200/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 406 on averageUnranked176/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 390 on averageUnranked432/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 339 on averageUnranked190/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 318 on averageUnranked145/175
Briefing
quick answers, from the figures on this page01What is the rank position of Loot.Team?
In the top 71% of all ranked servers, Loot.Team holds #16,003 for player hours over the last seven days.
02What is the player count on Loot.Team?
Loot.Team was last seen 4 days 8 hours ago and is offline at this moment. The average population for the last seven days is 0.
03What Rust version is Loot.Team on?
Rust network protocol 2634 and build 166652 on Linux is what Loot.Team runs. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Loot.Team?
There is no region published by Loot.Team. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 93.186.254.156:28015 is its address.
05How reliable is Loot.Team, and is it online?
Currently offline: Loot.Team; last seen 4 days 8 hours ago. It was up 0% of the time over the last 4 full days: 0 of 96 hours. Its first appearance in Rust Server Now data was on 6 October 2026.
06The tags on Loot.Team: what do they mean?
For the in-game browser, Loot.Team declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Loot.Team appear?
Loot.Team appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does Loot.Team wipe?
Too few wipes are recorded for Loot.Team to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 6 days 18 hours.
09Map selection on Loot.Team: what is it?
A procedural map, generated by the game, is in use on Loot.Team.
10The rules and settings of Loot.Team: what are they?
You will not find a gather rate in the name Loot.Team. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11Joining Loot.Team: what are the steps?
Press F1 in Rust and enter client.connect 93.186.254.156:28015, or click Launch Rust here to open Rust via Steam and join.