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Onlinechecked 10m ago · scouted since 1 Oct 2026

Unitedgameserver

Community
Join server Website
Evaluation 46 Bronze #16,000 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#16,000
▲ 953 this week
Wiped
9d 19h
ago · 1 Oct, 10:00 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing29Uptime98Performance50Wipe hold–Momentum53
Population0 of 10 on average 0
Standing#16,000 on player hours 29
Uptime47 of the last 48 hours 98
Performance30 server fps on average 50
Wipe holdtoo few wipes seen –
Momentumup 953 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

01020304006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Unitedgameserver
Map
Procedural Map
Size
2500
Seed
6738
Open on RustMaps
Address
93.186.199.65:28315
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 10:00 UTC
Hostname
–
First seen
1 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Protocol 2633: match it to join.
cs165217Build Build 165217.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does Unitedgameserver sit in the rankings?

In the top 71% of all ranked servers, Unitedgameserver holds #16,000 for player hours over the last seven days.

02Current population on Unitedgameserver: how busy is it?

The current population on Unitedgameserver is 0, against 10 slots. It has averaged 0 players across the last seven days.

Server Info
03What Rust version is Unitedgameserver on?

Rust network protocol 2633 and build 165217 on Linux is what Unitedgameserver runs. Steam updates your game so your protocol matches; that is required to join.

04Performance of Unitedgameserver: is it smooth?

Server fps over the last 48 hours: 30 average, 30 lowest. Entities peaked at 31,044, including buildings, deployables and all other world objects. The maximum memory used was 2,728 MB. Low fps plus a growing entity count equals lag for players.

05Where can you find Unitedgameserver physically?

No region is published by Unitedgameserver. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 93.186.199.65:28315 is its address.

06How reliable is Unitedgameserver, and is it online?

Right now Unitedgameserver shows as online. The last restart happened around 9 days 18 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. 1 October 2026 is when Rust Server Now first saw it.

Lists & Tags
07How should you read the tags on Unitedgameserver?

gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set: that is the tag set Unitedgameserver publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08On which Rust Server Now lists does Unitedgameserver appear?

These Rust Server Now lists include Unitedgameserver: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
09Unitedgameserver wipes on what schedule?

Too few wipes are recorded for Unitedgameserver to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 9 days 19 hours.

Server Rules
10The map for Unitedgameserver: which one?

The map on Unitedgameserver is procedural, size 2,500 with seed 6738, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

11Which rules apply on Unitedgameserver, and what settings?

You will not find a gather rate in the name Unitedgameserver. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.

How to join
12Joining Unitedgameserver: what are the steps?

Press F1 in Rust and enter client.connect 93.186.199.65:28315, or click Launch Rust here to open Rust via Steam and join. The server's website: https://united-gameserver.de/.