- Players now
- 0/2 0% full
- 7-day average
- 0 peak –
- Rank
- #16,275 ▼ 164 this week
- Wiped
- 9d 17h ago · 1 Oct, 11:02 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,275 on player hours | 31 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 164 places this week | 49 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 93.171.155.21:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 11:02 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp2 | Max players Capacity: 2. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs163207 | Build Game build: 163207. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 133 on averageUnranked74/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 120 on averageUnranked30/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked36/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 102 on averageUnranked12/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked93/100
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 83 on averageUnranked26/1000
Briefing
quick answers, from the figures on this page01Ranking of nameserver among Rust servers: what is it?
The rank for nameserver is #16,275 on seven-day player hours, in the top 69% of ranked servers.
02Current population on nameserver: how busy is it?
Offline: nameserver last responded 9 days 11 hours ago.
03The Rust version for nameserver: what is it?
The Rust build on nameserver is network protocol 2633 and build 163207, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find nameserver physically?
There is no region published by nameserver. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 93.171.155.21:28015.
05Uptime and current status of nameserver: what are they?
Live status: nameserver is down; last seen 9 days 11 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 1 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on nameserver?
gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set nameserver publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does nameserver show up in Rust Server Now lists and filters?
These Rust Server Now lists include nameserver: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08nameserver wipes on what schedule?
nameserver does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 9 days 17 hours.
09What map is running on nameserver?
A procedural map, generated by the game, is in use on nameserver.
10The rules and settings of nameserver: what are they?
No gather rate appears in the name nameserver. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. Valve's VAC anti-cheat is active.
11Joining nameserver: what are the steps?
Press F1 in Rust and enter client.connect 93.171.155.21:28015, or click Launch Rust here to open Rust via Steam and join.