- Players now
- 1/2 50% full
- 7-day average
- 0 peak –
- Rank
- #13,515 ▼ 3183 this week
- Wiped
- 15d 20h ago · 24 Sep, 16:45 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,515 on player hours | 40 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 3,183 places this week | 38 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 93.137.36.64:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 24 Sep 2026, 16:45 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp2 | Max players The server holds 2. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 463 on averageUnranked584/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 455 on averageUnranked575/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 432 on averageUnranked590/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked213/225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 364 on averageUnranked373/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 326 on averageUnranked385/450
Briefing
quick answers, from the figures on this page01What is the rank position of Testing1?
In the top 60% of all ranked servers, Testing1 holds #13,515 for player hours over the last seven days.
02How many players are on Testing1 right now?
Testing1 was last seen 15 days 17 hours ago and is offline at this moment.
03Version of Rust on Testing1: which one?
Version for Testing1: Rust network protocol 2633 and build 165217 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for Testing1?
For Testing1, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 93.137.36.64:28015.
05Uptime and current status of Testing1: what are they?
Right now Testing1 shows as offline; last seen 15 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 24 September 2026.
06How should you read the tags on Testing1?
gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): The server holds 2; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set Testing1 publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Testing1 show up in Rust Server Now lists and filters?
These Rust Server Now lists include Testing1: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Testing1 wipe?
Too few wipes are recorded for Testing1 to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 15 days 20 hours.
09What map is running on Testing1?
A procedural map, generated by the game, is in use on Testing1.
10Which rules apply on Testing1, and what settings?
The name Testing1 does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
11Joining Testing1: what are the steps?
In Rust, press F1 and run client.connect 93.137.36.64:28015; or use Launch Rust on this page to connect through Steam.