Rust Server Now
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Offlinechecked 1d ago · scouted since 15 Sep 2026

sss

Community
Join server
Evaluation 36 Bronze #9,564 on player hours
Players now
1/5
20% full
7-day average
1
peak 2
Rank
#9,564
▼ 1303 this week
Wiped
6d 5h
ago · 3 Oct, 20:07 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population12Standing58Uptime2Performance–Wipe hold67Momentum43
Population1 of 5 on average 12
Standing#9,564 on player hours 58
Uptime1 of the last 48 hours 2
Performanceno direct query answered –
Wipe hold67% of wipes kept half their crowd 67
Momentumdown 1,303 places this week 43

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

4 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.3 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
67%
else halves by day 6

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
3 Oct Sat 20:07 2 running
1 Oct FW Thu 18:46 1 2.1 days
26 Sep Sat 11:42 2 5.3 days
15 Sep Tue 21:43 1 10.6 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
92.55.42.233:28015
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 20:07 UTC
Hostname
–
First seen
15 Sep 2026

Server tags

what each tag it publishes means · mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp5Max players Slot count: 5.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs167231Build Build 167231.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of sss among Rust servers: what is it?

The rank for sss is #9,564 on seven-day player hours, in the top 42% of ranked servers.

02Current population on sss: how busy is it?

Right now sss is not online; its last appearance was 36 hours ago. Averaging 1 players over seven days, it peaked at 2. Its busiest point in the last 48 hours was 13:00 UTC, averaging 0 players.

Server details
03What Rust version is sss on?

Rust network protocol 2634 and build 167231 on Windows is what sss runs. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for sss?

No region is published by sss. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 92.55.42.233:28015.

05How reliable is sss, and is it online?

Currently offline: sss; last seen 36 hours ago. It was up 7% of the time over the last 7 full days: 11 of 168 hours. First seen by Rust Server Now on 15 September 2026.

Tags & Lists
06The tags on sss: what do they mean?

gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank: that is the tag set sss publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does sss appear?

These Rust Server Now lists include sss: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
08On what timetable does sss wipe?

sss wipes on no fixed pattern, so the next wipe cannot be predicted. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 6 days 5 hours old.

09What does sss look like on wipe day?

2 players on average marked the busiest point of its recent wipes. 21 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 67% of its recent wipes. In the other cases, the crowd fell below half by day 6.

Rules & Settings
10What map is running on sss?

Procedural map: sss uses one generated by the game.

11Which rules apply on sss, and what settings?

You will not find a gather rate in the name sss. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is not active.

Joining Steps
12To join sss, what must you do?

To connect, open Rust, press F1, and enter client.connect 92.55.42.233:28015. You can also click Launch Rust here to open the game via Steam and join.