- Players now
- 0/15 0% full
- 7-day average
- 1 peak 2
- Rank
- #6,632 top 29%
- Wiped
- 4d 1h ago · 6 Oct, 13:40 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 15 on average | 5 | |
|---|---|---|
| Standing#6,632 on player hours | 71 | |
| Uptime4 of the last 48 hours | 8 | |
| Performance182 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 6 Oct | Tue 13:28 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 92.47.81.214:28015
- Region
- –
- Max players
- 15
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 13:40 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp15 | Max players Slot count: 15. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166586 | Build This server runs build 166586. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 138 on averageUnranked102/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked337/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 113 on averageUnranked58/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked189/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 92 on averageUnranked30/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked91/100
Briefing
quick answers, from the figures on this page01What is the rank position of Local Test Server?
In the top 29% of all ranked servers, Local Test Server holds #6,632 for player hours over the last seven days.
02Current population on Local Test Server: how busy is it?
Right now Local Test Server is not online; its last appearance was 43 hours ago. Its seven-day average is 1 players; the peak is 2. Between the last 48 hours, 16:00 UTC saw the highest average: 0 players.
03The Rust version for Local Test Server: what is it?
The Rust build on Local Test Server is network protocol 2634 and build 166586, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on Local Test Server?
Server fps over the last 48 hours: 182 average, 110 lowest. Entities peaked at 79,286, including buildings, deployables and all other world objects. Peak memory: 1,823 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find Local Test Server physically?
No region is published by Local Test Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 92.47.81.214:28015.
06Current online status and reliability of Local Test Server: what is the data?
Currently offline: Local Test Server; last seen 43 hours ago. Reported uptime puts the last restart at roughly 3 hours ago. 25 of 120 hours up in the last 5 full days; that is 21%. First seen by Rust Server Now on 4 October 2026.
07How should you read the tags on Local Test Server?
The server browser reads these tags from Local Test Server: gmrust (Game mode): Standard Rust survival is the game mode; mp15 (Max players): Slot count: 15; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166586 (Build): This server runs build 166586; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does Local Test Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Local Test Server are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09Local Test Server wipes on what schedule?
Local Test Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 4 days 1 hours have passed since its current world began.
10What does Local Test Server look like on wipe day?
On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.
11The map for Local Test Server: which one?
For Local Test Server, the map is procedural at size 3,750 with seed 12345, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on Local Test Server, and what settings?
No gather rate appears in the name Local Test Server. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
13What is the process to join Local Test Server?
To connect, open Rust, press F1, and enter client.connect 92.47.81.214:28015. You can also click Launch Rust here to open the game via Steam and join.
