- Players now
- 0/? 0% full
- 7-day average
- 0 peak –
- Rank
- #16,330 ▼ 219 this week
- Wiped
- 8d 13h ago · 1 Oct, 14:21 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,330 on player hours | 31 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 219 places this week | 49 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Salvaged Life Maps
- Size
- –
- Seed
- –
- Address
- 92.40.217.41:28015
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 14:21 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp0 | Max players The server holds 0. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166493 | Build Build 166493. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 151 on averageUnranked24/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked44/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 125 on averageUnranked12/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked51/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 112 on averageUnranked8/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 97 on averageUnranked1/750
Briefing
quick answers, from the figures on this page01Ranking of Testing Shit among Rust servers: what is it?
In the top 69% of all ranked servers, Testing Shit holds #16,330 for player hours over the last seven days.
02How many players are on Testing Shit right now?
Offline: Testing Shit last responded 8 days 11 hours ago.
03What Rust version is Testing Shit on?
Rust network protocol 2634 and build 166493 on Windows is what Testing Shit runs. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Testing Shit?
There is no region published by Testing Shit. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 92.40.217.41:28015.
05How reliable is Testing Shit, and is it online?
Live status: Testing Shit is down; last seen 8 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 1 October 2026 is when Rust Server Now first saw it.
06The tags on Testing Shit: what do they mean?
For the in-game browser, Testing Shit declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): The server holds 0; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166493 (Build): Build 166493; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Testing Shit show up in Rust Server Now lists and filters?
These Rust Server Now lists include Testing Shit: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Testing Shit wipe?
Testing Shit does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 8 days 13 hours old.
09The rules and settings of Testing Shit: what are they?
No gather rate appears in the name Testing Shit. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
10To join Testing Shit, what must you do?
In Rust, press F1 and run client.connect 92.40.217.41:28015; or use Launch Rust on this page to connect through Steam.