- Players now
- 0/? 0% full
- 7-day average
- 0 peak –
- Rank
- #16,408 ▼ 297 this week
- Wiped
- 8d 11h ago · 1 Oct, 14:21 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,408 on player hours | 31 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 297 places this week | 49 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Salvaged Life Maps
- Size
- –
- Seed
- –
- Address
- 92.40.217.35:28015
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 14:21 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp0 | Max players Slot count: 0. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166493 | Build This server runs build 166493. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 152 on averageUnranked40/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked37/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 129 on averageUnranked3/1000
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 117 on averageUnranked9/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked50/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 100 on averageUnranked0/750
Briefing
quick answers, from the figures on this page01What is the rank position of Testing Shit?
The rank for Testing Shit is #16,408 on seven-day player hours, in the top 69% of ranked servers.
02How many players are on Testing Shit right now?
Testing Shit was last seen 8 days 11 hours ago and is offline at this moment.
03Version of Rust on Testing Shit: which one?
The Rust build on Testing Shit is network protocol 2634 and build 166493, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Where can you find Testing Shit physically?
For Testing Shit, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 92.40.217.35:28015.
05How reliable is Testing Shit, and is it online?
Live status: Testing Shit is down; last seen 8 days 11 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 1 October 2026.
06The tags on Testing Shit: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Slot count: 0; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166493 (Build): This server runs build 166493; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Testing Shit publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Testing Shit show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Testing Shit are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Testing Shit wipes on what schedule?
Testing Shit does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 8 days 11 hours have passed since its current world began.
09Which rules apply on Testing Shit, and what settings?
You will not find a gather rate in the name Testing Shit. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
10Joining Testing Shit: what are the steps?
In Rust, press F1 and run client.connect 92.40.217.35:28015; or use Launch Rust on this page to connect through Steam.