- Players now
- 0/? 0% full
- 7-day average
- 0 peak –
- Rank
- #16,408 ▼ 297 this week
- Wiped
- 8d 16h ago · 1 Oct, 14:14 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,408 on player hours | 31 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 297 places this week | 49 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 92.40.217.33:28015
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 14:14 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp0 | Max players Capacity: 0. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166493 | Build This server runs build 166493. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 149 on averageUnranked35/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked141/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 120 on averageUnranked29/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked110/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 104 on averageUnranked14/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 93 on averageUnranked8/750
Briefing
quick answers, from the figures on this page01What is the rank position of Testing Shit?
The rank for Testing Shit is #16,408 on seven-day player hours, in the top 69% of ranked servers.
02What is the player count on Testing Shit?
Offline: Testing Shit last responded 8 days 16 hours ago.
03Version of Rust on Testing Shit: which one?
The Rust build on Testing Shit is network protocol 2634 and build 166493, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Testing Shit physically?
No region is published by Testing Shit. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 92.40.217.33:28015.
05How reliable is Testing Shit, and is it online?
Currently offline: Testing Shit; last seen 8 days 16 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 1 October 2026.
06What is the meaning of each tag on Testing Shit?
gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity: 0; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166493 (Build): This server runs build 166493; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Testing Shit publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Testing Shit show up in Rust Server Now lists and filters?
These Rust Server Now lists include Testing Shit: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Testing Shit wipe?
The record for Testing Shit holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 8 days 16 hours.
09Which rules apply on Testing Shit, and what settings?
The name Testing Shit does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
10To join Testing Shit, what must you do?
To connect, open Rust, press F1, and enter client.connect 92.40.217.33:28015. You can also click Launch Rust here to open the game via Steam and join.