- Players now
- 1/1 100% full
- 7-day average
- 0 peak –
- Rank
- #15,233 ▼ 1048 this week
- Wiped
- 31d 22h ago · 7 Sep, 21:41 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,233 on player hours | 36 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,048 places this week | 47 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 92.36.58.193:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Sep 2026, 21:41 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163207 | Build Build 163207. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 480 on averageUnranked566/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 475 on averageUnranked592/675
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 463 on averageUnranked546/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked381/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 386 on averageUnranked412/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked447/500
Briefing
quick answers, from the figures on this page01Where does nameserver sit in the rankings?
In the top 64% of all ranked servers, nameserver holds #15,233 for player hours over the last seven days.
02Current population on nameserver: how busy is it?
nameserver was last seen 11 days 22 hours ago and is offline at this moment.
03What Rust version is nameserver on?
The Rust build on nameserver is network protocol 2633 and build 163207, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for nameserver?
For nameserver, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 92.36.58.193:28015 is its address.
05Uptime and current status of nameserver: what are they?
Right now nameserver shows as offline; last seen 11 days 22 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 27 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on nameserver?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs163207 (Build): Build 163207; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank: that is the tag set nameserver publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does nameserver appear?
The Rust Server Now lists that carry nameserver are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does nameserver wipe?
Too few wipes are recorded for nameserver to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 31 days 22 hours have passed since its current world began.
09Map selection on nameserver: what is it?
Procedural map: nameserver uses one generated by the game.
10Which rules apply on nameserver, and what settings?
You will not find a gather rate in the name nameserver. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11Joining nameserver: what are the steps?
In Rust, press F1 and run client.connect 92.36.58.193:28015; or use Launch Rust on this page to connect through Steam.