- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,958 ▲ 939 this week
- Wiped
- 34d 10h ago · 5 Sep, 16:20 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,958 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 939 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 92.249.162.231:28088
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Sep 2026, 16:20 UTC
- Hostname
- –
- First seen
- 26 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163207 | Build Game build: 163207. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 475 on averageUnranked230/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked158/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 453 on averageUnranked214/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked487/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 379 on averageUnranked116/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked170/250
Briefing
quick answers, from the figures on this page01What is the rank position of Test Server?
The rank for Test Server is #15,958 on seven-day player hours, in the top 70% of ranked servers.
02What is the player count on Test Server?
Test Server was last seen 6 days 11 hours ago and is offline at this moment. It has averaged 0 players across the last seven days.
03What Rust version is Test Server on?
The Rust build on Test Server is network protocol 2633 and build 163207, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Where can you find Test Server physically?
There is no region published by Test Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 92.249.162.231:28088 is its address.
05Current online status and reliability of Test Server: what is the data?
Right now Test Server shows as offline; last seen 6 days 11 hours ago. Over the last 7 full days, 16 of 168 hours were online, or 10%. Its first appearance in Rust Server Now data was on 26 September 2026.
06How should you read the tags on Test Server?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set Test Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Test Server appear?
Test Server appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08Test Server wipes on what schedule?
The record for Test Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 34 days 10 hours old.
09Which rules apply on Test Server, and what settings?
You will not find a gather rate in the name Test Server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
10What is the process to join Test Server?
To connect, open Rust, press F1, and enter client.connect 92.249.162.231:28088. You can also click Launch Rust here to open the game via Steam and join.