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Offlinechecked 9d ago · scouted since 28 Sep 2026

Parachute Test - Launch Site

Community
Join server
Evaluation 30 Bronze #15,792 on player hours
Players now
1/10
10% full
7-day average
0
peak –
Rank
#15,792
▼ 7785 this week
Wiped
11d 5h
ago · 28 Sep, 15:27 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing34Uptime–Performance–Wipe hold–Momentum25
Populationno average yet –
Standing#15,792 on player hours 34
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 7,785 places this week 25

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
92.237.133.78:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
28 Sep 2026, 15:27 UTC
Hostname
–
First seen
28 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Slot count: 10.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Game protocol 2633 - same version required to connect.
cs165217Build Build 165217.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of Parachute Test - Launch Site among Rust servers: what is it?

The rank for Parachute Test - Launch Site is #15,792 on seven-day player hours, in the top 66% of ranked servers.

02What is the player count on Parachute Test - Launch Site?

Right now Parachute Test - Launch Site is not online; its last appearance was 9 days 21 hours ago.

Server details
03Version of Rust on Parachute Test - Launch Site: which one?

The Rust build on Parachute Test - Launch Site is network protocol 2633 and build 165217, on Windows. Steam updates your game so your protocol matches; that is required to join.

04Where can you find Parachute Test - Launch Site physically?

No region is published by Parachute Test - Launch Site. Rust Server Now does not verify machine locations; it only shows where a server says it is. 92.237.133.78:28015 is its address.

05Current online status and reliability of Parachute Test - Launch Site: what is the data?

Live status: Parachute Test - Launch Site is down; last seen 9 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 28 September 2026.

Lists & Tags
06How should you read the tags on Parachute Test - Launch Site?

The server browser reads these tags from Parachute Test - Launch Site: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does Parachute Test - Launch Site show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Parachute Test - Launch Site are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08On what timetable does Parachute Test - Launch Site wipe?

The record for Parachute Test - Launch Site holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 11 days 5 hours old.

Settings & Rules
09Map selection on Parachute Test - Launch Site: what is it?

Procedural map: Parachute Test - Launch Site uses one generated by the game.

10Which rules apply on Parachute Test - Launch Site, and what settings?

The name Parachute Test - Launch Site does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

Joining Steps
11What is the process to join Parachute Test - Launch Site?

In Rust, press F1 and run client.connect 92.237.133.78:28015; or use Launch Rust on this page to connect through Steam.