- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,952 ▼ 2819 this week
- Wiped
- 12d 13h ago · 27 Sep, 12:08 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,952 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,819 places this week | 42 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 92.206.120.55:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 27 Sep 2026, 12:08 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked271/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked230/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 454 on averageUnranked261/275
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked454/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 380 on averageUnranked149/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked206/300
Briefing
quick answers, from the figures on this page01Where does My Test Server sit in the rankings?
In the top 71% of all ranked servers, My Test Server holds #16,952 for player hours over the last seven days.
02Current population on My Test Server: how busy is it?
Right now My Test Server is not online; its last appearance was 12 days 8 hours ago.
03What Rust version is My Test Server on?
Version for My Test Server: Rust network protocol 2633 and build 165217 on Windows. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for My Test Server?
There is no region published by My Test Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 92.206.120.55:28015.
05Current online status and reliability of My Test Server: what is the data?
Right now My Test Server shows as offline; last seen 12 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 27 September 2026.
06The tags on My Test Server: what do they mean?
The server browser reads these tags from My Test Server: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does My Test Server appear?
My Test Server appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does My Test Server wipe?
The record for My Test Server holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 12 days 13 hours have passed since its current world began.
09The map for My Test Server: which one?
Procedural map: My Test Server uses one generated by the game.
10Which rules apply on My Test Server, and what settings?
You will not find a gather rate in the name My Test Server. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11What is the process to join My Test Server?
In Rust, press F1 and run client.connect 92.206.120.55:28015; or use Launch Rust on this page to connect through Steam.