- Players now
- 1/50 2% full
- 7-day average
- 0 peak 1
- Rank
- #15,032 top 66%
- Wiped
- 2d 23h ago · 7 Oct, 21:49 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 1 | |
|---|---|---|
| Standing#15,032 on player hours | 34 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 92.137.216.104:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 21:49 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167058 | Build Game build: 167058. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 456 on averageUnranked557/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 441 on averageUnranked503/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 419 on averageUnranked497/525
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 406 on averageUnranked452/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 347 on averageUnranked357/400
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 321 on averageUnranked414/500
Briefing
quick answers, from the figures on this page01What is the rank position of Development Server?
The rank for Development Server is #15,032 on seven-day player hours, in the top 66% of ranked servers.
02How many players are on Development Server right now?
Development Server was last seen 2 days 23 hours ago and is offline at this moment. Its seven-day average is 0 players; the peak is 1.
03The Rust version for Development Server: what is it?
The Rust build on Development Server is network protocol 2634 and build 167058, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Development Server?
For Development Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 92.137.216.104:28015.
05How reliable is Development Server, and is it online?
Live status: Development Server is down; last seen 2 days 23 hours ago. 0 of 48 hours up in the last 2 full days; that is 0%. Its first appearance in Rust Server Now data was on 7 October 2026.
06The tags on Development Server: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank: that is the tag set Development Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Development Server appear?
These Rust Server Now lists include Development Server: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08Development Server wipes on what schedule?
Too few wipes are recorded for Development Server to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 2 days 23 hours have passed since its current world began.
09What map is running on Development Server?
Procedural map: Development Server uses one generated by the game.
10The rules and settings of Development Server: what are they?
The name Development Server does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11To join Development Server, what must you do?
Press F1 in Rust and enter client.connect 92.137.216.104:28015, or click Launch Rust here to open Rust via Steam and join.