DeepSeaRusWorld
- Players now
- 0/100 0% full
- 7-day average
- 0 peak 2
- Rank
- #7,664 ▼ 2 this week
- Wiped
- 8d 15h ago · 1 Oct, 20:29 UTC
- Next wipe
- 26d 7h Thu 5 Nov, 19:00 UTC
- Team limit
- 10 max monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#7,664 on player hours | 66 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance91 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2 places this week | 50 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 20:29 | 3 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 92.118.11.17:28438
- Region
- –
- Max players
- 100
- Group limit
- 10 max
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 20:29 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^m,^v,gmvanilla,cs166652,ts10,^o^z| Game | gmvanilla | Game mode Survival in vanilla form. |
mp100 | Max players The server holds 100. | |
ts10 | Group limit 10 is the team cap. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 143 on averageUnranked86/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 115 on averageUnranked61/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 95 on averageUnranked35/300
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 88 on averageUnranked22/700
- 5666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 88 on averageUnranked13/750
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 87 on averageUnranked23/700
Briefing
quick answers, from the figures on this page01Ranking of DeepSeaRusWorld among Rust servers: what is it?
The rank for DeepSeaRusWorld is #7,664 on seven-day player hours, in the top 34% of ranked servers.
02What is the player count on DeepSeaRusWorld?
The current population on DeepSeaRusWorld is 0, against 100 slots. Its seven-day average is 0 players; the peak is 2. Its busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.
03The Rust version for DeepSeaRusWorld: what is it?
Rust network protocol 2634 and build 166652 on Linux is what DeepSeaRusWorld runs. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on DeepSeaRusWorld?
For the last 48 hours, average server fps was 91, with a minimum of 72. 99,826 entities at peak, counting buildings and deployables. The maximum memory used was 3,575 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for DeepSeaRusWorld?
For DeepSeaRusWorld, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 92.118.11.17:28438 is its address.
06Current online status and reliability of DeepSeaRusWorld: what is the data?
DeepSeaRusWorld reports online at this moment. Reported uptime puts the last restart at roughly 3 days 15 hours ago. Over the last 7 full days, 154 of 168 hours were online, or 92%. First seen by Rust Server Now on 13 September 2026.
07The tags on DeepSeaRusWorld: what do they mean?
The server browser reads these tags from DeepSeaRusWorld: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server holds 100; ts10 (Group limit): 10 is the team cap; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does DeepSeaRusWorld show up in Rust Server Now lists and filters?
DeepSeaRusWorld appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09DeepSeaRusWorld wipes on what schedule?
Once a month, DeepSeaRusWorld wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world is 8 days 15 hours old. A monthly wipe schedule is published in its tags.
10On wipe day, what changes for DeepSeaRusWorld?
3 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 24 hours in.
11The map for DeepSeaRusWorld: which one?
The map on DeepSeaRusWorld is procedural, size 4,096 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. You will see the map name as: Custom Map.
12The rules and settings of DeepSeaRusWorld: what are they?
You will not find a gather rate in the name DeepSeaRusWorld. The group limit is 10 players. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. Its self-description is vanilla: no altered rates, kits or rules - exactly what Facepunch ships. VAC, Valve's anti-cheat, is enabled.
13Joining DeepSeaRusWorld: what are the steps?
Press F1 in Rust and enter client.connect 92.118.11.17:28438, or click Launch Rust here to open Rust via Steam and join. https://site.xyz/ is where its website lives.
