Rust Server Now
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Onlinechecked 8m ago · scouted since 13 Sep 2026

24HG | Rust | Main #1

Modded oxide
Join server Website
Evaluation 53 Bronze #7,483 on player hours
Players now
1/200
0% full
7-day average
0
peak 3
Rank
#7,483
▲ 630 this week
Wiped
6d 11h
ago · 4 Oct, 07:36 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing67Uptime96Performance100Wipe hold0Momentum54
Population0 of 200 on average 0
Standing#7,483 on player hours 67
Uptime46 of the last 48 hours 96
Performance239 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumup 630 places this week 54

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
8.6 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 6

The first 48 hours of its last wipes

Sun 4 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
4 Oct Sun 07:36 3 running
25 Sep Fri 18:20 2 8.6 days

Performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of 24HG | Rust | Main #1
Map
Custom Map
Size
2500
Seed
1337
Address
91.99.37.118:28103
Region
–
Max players
200
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 07:36 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp200,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z
GamegmvanillaGame mode The mode is vanilla survival.
mp200Max players The server holds 200.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of 24HG | Rust | Main #1?

The rank for 24HG | Rust | Main #1 is #7,483 on seven-day player hours, in the top 33% of ranked servers.

02Current population on 24HG | Rust | Main #1: how busy is it?

1 of 200 slots are filled on 24HG | Rust | Main #1 at this moment. The seven-day average is 0 players, with a peak of 3. Its busiest point in the last 48 hours was 08:00 UTC, averaging 0 players.

Server details
03What Rust version is 24HG | Rust | Main #1 on?

Version for 24HG | Rust | Main #1: Rust network protocol 2634 and build 166652 on Linux. Steam updates your game so your protocol matches; that is required to join.

04How smooth is the performance on 24HG | Rust | Main #1?

For the last 48 hours, average server fps was 239, with a minimum of 183. 11,524 entities at peak, counting buildings and deployables. Memory usage reached 2,366 MB at its highest. Low fps plus a growing entity count equals lag for players.

05What is the host location for 24HG | Rust | Main #1?

There is no region published by 24HG | Rust | Main #1. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 91.99.37.118:28103 is its address.

06Uptime and current status of 24HG | Rust | Main #1: what are they?

Live status: 24HG | Rust | Main #1 is up. The last restart happened around 6 days 9 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 13 September 2026.

Lists & Tags
07How should you read the tags on 24HG | Rust | Main #1?

For the in-game browser, 24HG | Rust | Main #1 declares the following tags: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): The server holds 200; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08On which Rust Server Now lists does 24HG | Rust | Main #1 appear?

24HG | Rust | Main #1 appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
0924HG | Rust | Main #1 wipes on what schedule?

The record for 24HG | Rust | Main #1 holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 6 days 11 hours old.

10What happens on wipe day for 24HG | Rust | Main #1?

2 players on average marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 6.

Server Rules
11Map selection on 24HG | Rust | Main #1: what is it?

For 24HG | Rust | Main #1, the map is procedural at size 2,500 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. The name of the map is: Custom Map.

12The rules and settings of 24HG | Rust | Main #1: what are they?

You will not find a gather rate in the name 24HG | Rust | Main #1. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Joining Steps
13What is the process to join 24HG | Rust | Main #1?

To connect, open Rust, press F1, and enter client.connect 91.99.37.118:28103. You can also click Launch Rust here to open the game via Steam and join. The server's website: https://24hgaming.com.