24HG | Rust | Main #1
- Players now
- 0/200 0% full
- 7-day average
- 0 peak 3
- Rank
- #7,338 ▲ 775 this week
- Wiped
- 6d 15h ago · 4 Oct, 07:36 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 200 on average | 0 | |
|---|---|---|
| Standing#7,338 on player hours | 68 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance239 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 775 places this week | 55 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 8.6 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 6
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 07:36 | 3 | running |
| 25 Sep | Fri 18:20 | 2 | 8.6 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 91.99.37.118:28103
- Region
- –
- Max players
- 200
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 07:36 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp200,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp200 | Max players The server holds 200. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked116/300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 124 on averageUnranked85/200
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked93/225
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 107 on averageUnranked32/1000
- 5МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked93/100
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 83 on averageUnranked15/300
Briefing
quick answers, from the figures on this page01What is the rank position of 24HG | Rust | Main #1?
The rank for 24HG | Rust | Main #1 is #7,338 on seven-day player hours, in the top 32% of ranked servers.
02Current population on 24HG | Rust | Main #1: how busy is it?
0 of 200 slots are filled on 24HG | Rust | Main #1 at this moment. The seven-day average is 0 players, with a peak of 3. Its busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.
03What Rust version is 24HG | Rust | Main #1 on?
Version for 24HG | Rust | Main #1: Rust network protocol 2634 and build 166652 on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on 24HG | Rust | Main #1?
For the last 48 hours, average server fps was 239, with a minimum of 183. 11,524 entities at peak, counting buildings and deployables. Memory usage reached 2,366 MB at its highest. Low fps plus a growing entity count equals lag for players.
05What is the host location for 24HG | Rust | Main #1?
There is no region published by 24HG | Rust | Main #1. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 91.99.37.118:28103 is its address.
06Uptime and current status of 24HG | Rust | Main #1: what are they?
Live status: 24HG | Rust | Main #1 is up. The last restart happened around 6 days 13 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on 24HG | Rust | Main #1?
For the in-game browser, 24HG | Rust | Main #1 declares the following tags: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): The server holds 200; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does 24HG | Rust | Main #1 appear?
24HG | Rust | Main #1 appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
0924HG | Rust | Main #1 wipes on what schedule?
The record for 24HG | Rust | Main #1 holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 6 days 15 hours old.
10What happens on wipe day for 24HG | Rust | Main #1?
2 players on average marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 6.
11Map selection on 24HG | Rust | Main #1: what is it?
For 24HG | Rust | Main #1, the map is procedural at size 2,500 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. The name of the map is: Custom Map.
12The rules and settings of 24HG | Rust | Main #1: what are they?
You will not find a gather rate in the name 24HG | Rust | Main #1. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
13What is the process to join 24HG | Rust | Main #1?
To connect, open Rust, press F1, and enter client.connect 91.99.37.118:28103. You can also click Launch Rust here to open the game via Steam and join. The server's website: https://24hgaming.com.
