- Players now
- 0/1 0% full
- 7-day average
- 0 peak 1
- Rank
- #11,362 top 50%
- Wiped
- 10h ago · 10 Oct, 22:33 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 1 on average | 31 | |
|---|---|---|
| Standing#11,362 on player hours | 50 | |
| Uptime11 of the last 48 hours | 23 | |
| Performance178 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 10 Oct | Sat 22:33 | 0 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 10 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 91.98.178.181:28080
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 22:33 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players The server holds 1. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 225 on averageUnranked140/2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 221 on averageUnranked201/2000
- 3[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on averageUnranked108/200
- 4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 74 on averageUnranked43/100
- 5[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 73 on averageUnranked32/200
- 6桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 73 on averageUnranked83/100
Briefing
quick answers, from the figures on this page01Ranking of Hostile Sector Solo PVE among Rust servers: what is it?
In the top 50% of all ranked servers, Hostile Sector Solo PVE holds #11,362 for player hours over the last seven days.
02Current population on Hostile Sector Solo PVE: how busy is it?
The current population on Hostile Sector Solo PVE is 0, against 1 slots. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 01:00 UTC saw the highest average: 1 players.
03Version of Rust on Hostile Sector Solo PVE: which one?
The Rust build on Hostile Sector Solo PVE is network protocol 2634 and build 167398, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Performance of Hostile Sector Solo PVE: is it smooth?
Average server fps for the last 48 hours was 178; the lowest was 144. 47,030 entities at peak, counting buildings and deployables. Peak memory: 1,665 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find Hostile Sector Solo PVE physically?
No region is published by Hostile Sector Solo PVE. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 91.98.178.181:28080.
06Uptime and current status of Hostile Sector Solo PVE: what are they?
Right now Hostile Sector Solo PVE shows as online. The last restart happened around 3 hours ago, according to uptime. Its first appearance in Rust Server Now data was on 10 October 2026.
07How should you read the tags on Hostile Sector Solo PVE?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): The server holds 1; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^p (PvE): No player-versus-player combat; the world is the threat; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use: that is the tag set Hostile Sector Solo PVE publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Hostile Sector Solo PVE appear?
These Rust Server Now lists include Hostile Sector Solo PVE: Modded Rust servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
09Hostile Sector Solo PVE wipes on what schedule?
Hostile Sector Solo PVE does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 10 hours old.
10What map is running on Hostile Sector Solo PVE?
A procedural map of size 3,000 with seed 481981, generated by the game, is in use on Hostile Sector Solo PVE. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on Hostile Sector Solo PVE, and what settings?
No gather rate appears in the name Hostile Sector Solo PVE. Up to 8 players can group, which is the game's default. This server runs pve, fighting other players is disabled. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Valve's VAC anti-cheat is active.
12To join Hostile Sector Solo PVE, what must you do?
In Rust, press F1 and run client.connect 91.98.178.181:28080; or use Launch Rust on this page to connect through Steam.
