- Players now
- 0/10 0% full
- 7-day average
- 1 peak 3
- Rank
- #7,680 top 34%
- Wiped
- 5d 4h ago · 4 Oct, 17:00 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 7 | |
|---|---|---|
| Standing#7,680 on player hours | 66 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 91.67.226.203:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 17:00 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 479 on averageUnranked490/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 473 on averageUnranked518/550
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on averageUnranked458/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked379/400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 384 on averageUnranked346/390
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 337 on averageUnranked398/500
Briefing
quick answers, from the figures on this page01Ranking of TestServer among Rust servers: what is it?
In the top 34% of all ranked servers, TestServer holds #7,680 for player hours over the last seven days.
02How many players are on TestServer right now?
Right now TestServer is not online; its last appearance was 4 days 8 hours ago. The seven-day average is 1 players, with a peak of 3.
03Version of Rust on TestServer: which one?
The Rust build on TestServer is network protocol 2634 and build 166652, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for TestServer?
There is no region published by TestServer. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 91.67.226.203:28015.
05How reliable is TestServer, and is it online?
Live status: TestServer is down; last seen 4 days 8 hours ago. Over the last 4 full days, 14 of 96 hours were online, or 15%. Its first appearance in Rust Server Now data was on 4 October 2026.
06How should you read the tags on TestServer?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none: that is the tag set TestServer publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does TestServer show up in Rust Server Now lists and filters?
These Rust Server Now lists include TestServer: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does TestServer wipe?
Too few wipes are recorded for TestServer to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 5 days 4 hours have passed since its current world began.
09The map for TestServer: which one?
A procedural map of size 4,000 with seed 12345, generated by the game, is in use on TestServer. Size and seed together determine the map, which can be viewed on RustMaps from this page.
10Which rules apply on TestServer, and what settings?
The name TestServer does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11What is the process to join TestServer?
To connect, open Rust, press F1, and enter client.connect 91.67.226.203:28015. You can also click Launch Rust here to open the game via Steam and join.
