- Players now
- 0/20 0% full
- 7-day average
- 0 peak –
- Rank
- #16,685 ▼ 574 this week
- Wiped
- 12d 2h ago · 27 Sep, 22:21 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,685 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 574 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 91.62.133.37:28015
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 27 Sep 2026, 22:21 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp20 | Max players Capacity: 20. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 153 on averageUnranked50/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked48/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 131 on averageUnranked15/1000
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 120 on averageUnranked16/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked61/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 102 on averageUnranked6/750
Briefing
quick answers, from the figures on this page01Ranking of RustMinds Dev among Rust servers: what is it?
The rank for RustMinds Dev is #16,685 on seven-day player hours, in the top 70% of ranked servers.
02What is the player count on RustMinds Dev?
RustMinds Dev was last seen 8 days 23 hours ago and is offline at this moment.
03What Rust version is RustMinds Dev on?
The Rust build on RustMinds Dev is network protocol 2633 and build 165217, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for RustMinds Dev?
For RustMinds Dev, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 91.62.133.37:28015.
05Current online status and reliability of RustMinds Dev: what is the data?
Live status: RustMinds Dev is down; last seen 8 days 23 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 27 September 2026.
06What is the meaning of each tag on RustMinds Dev?
The server browser reads these tags from RustMinds Dev: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does RustMinds Dev appear?
RustMinds Dev appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does RustMinds Dev wipe?
RustMinds Dev does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 12 days 2 hours have passed since its current world began.
09Map selection on RustMinds Dev: what is it?
A procedural map, generated by the game, is in use on RustMinds Dev.
10Which rules apply on RustMinds Dev, and what settings?
The name RustMinds Dev does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
11What is the process to join RustMinds Dev?
To connect, open Rust, press F1, and enter client.connect 91.62.133.37:28015. You can also click Launch Rust here to open the game via Steam and join.