- Players now
- 1/100 1% full
- 7-day average
- 1 peak 3
- Rank
- #5,183 ▲ 2178 this week
- World resets
- 6× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 30 max no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 100 on average | 1 | |
|---|---|---|
| Standing#5,183 on player hours | 77 | |
| Uptime1 of the last 48 hours | 2 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 2,178 places this week | 71 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Reset record
20 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 21:27 | 2 before | – |
| 8 Oct | Thu 00:11 | 0 before | – |
| 7 Oct | Wed 00:41 | 1 before | – |
| 7 Oct | Wed 00:14 | 1 before | – |
| 5 Oct | Mon 23:13 | 3 | 1 days |
| 4 Oct | Sun 05:05 | 2 | 1.8 days |
| 30 Sep | Wed 14:59 | 1 | 3.6 days |
| 29 Sep | Tue 13:49 | 1 | 1 days |
| 28 Sep | Mon 13:32 | 1 before | – |
| 28 Sep | Mon 13:12 | 1 before | – |
| 28 Sep | Mon 12:48 | 1 before | – |
| 28 Sep | Mon 12:22 | 1 before | – |
| 28 Sep | Mon 11:55 | 1 before | – |
| 28 Sep | Mon 11:25 | 1 before | – |
| 28 Sep | Mon 08:55 | 2 | 1.2 days |
| 27 Sep | Sun 09:50 | 2 | 1 days |
| 26 Sep | Sat 07:45 | 1 before | – |
| 26 Sep | Sat 07:17 | 1 | 1.1 days |
| 25 Sep | Fri 14:49 | 0 before | – |
| 25 Sep | Fri 09:47 | 1 | 0.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- discord.gg/atlasrust
- Size
- 5000
- Seed
- 1337
- Address
- 91.245.44.75:28017
- Region
- –
- Max players
- 100
- Group limit
- 30 max
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,gmrust,cs167058,ts30,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Slot count: 100. | |
ts30 | Group limit Teams cap at 30. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167058 | Build This server runs build 167058. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked40/100
- 2EU Hub 01EU · groups of 1000+ · 6 on averageUnranked0/3300
- 3My Untitled Rust Servergroups of 8+ · 2 on averageUnranked4/50
- 4La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked0/100
- 5RustServer_11418groups of 8+ · 2 on averageUnranked2/50
- 6RatAttacK: No Honorgroups of 8+ · 2 on averageUnranked0/50
Briefing
quick answers, from the figures on this page01Ranking of ServerDevServer among Rust servers: what is it?
The rank for ServerDevServer is #5,183 on seven-day player hours, in the top 23% of ranked servers.
02What is the player count on ServerDevServer?
Offline: ServerDevServer last responded 10 hours ago. The seven-day average is 1 players, with a peak of 3. The 48-hour peak time is 21:00 UTC, when it averaged 1 players.
03What Rust version is ServerDevServer on?
Version for ServerDevServer: Rust network protocol 2634 and build 167058 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of ServerDevServer: where?
For ServerDevServer, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 91.245.44.75:28017.
05How reliable is ServerDevServer, and is it online?
Right now ServerDevServer shows as offline; last seen 10 hours ago. 49 of 168 hours up in the last 7 full days; that is 29%. 13 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on ServerDevServer?
For the in-game browser, ServerDevServer declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts30 (Group limit): Teams cap at 30; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): This server runs build 167058; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does ServerDevServer show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry ServerDevServer are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
08On what timetable does ServerDevServer wipe?
No wipe schedule: ServerDevServer builds a fresh world every few hours, and those resets do not count as wipes.
09What map is running on ServerDevServer?
The map on ServerDevServer is procedural, size 5,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. You will see the map name as: discord.gg/atlasrust.
10Which rules apply on ServerDevServer, and what settings?
No gather rate appears in the name ServerDevServer. 30 players is the cap for a group. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is disabled.
11What is the process to join ServerDevServer?
To connect, open Rust, press F1, and enter client.connect 91.245.44.75:28017. You can also click Launch Rust here to open the game via Steam and join.