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Offlinechecked 1d ago · scouted since 27 Sep 2026

BuildLab

Modded oxide
Join server
Evaluation 35 Bronze #10,880 on player hours
Players now
0/4
0% full
7-day average
0
peak 1
Rank
#10,880
▲ 2472 this week
Wiped
7d 8h
ago · 2 Oct, 17:05 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population7Standing52Uptime21Performance–Wipe hold–Momentum61
Population0 of 4 on average 7
Standing#10,880 on player hours 52
Uptime10 of the last 48 hours 21
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 2,472 places this week 61

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75114:0016:0018:0019:0021:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.
DateTimePeakLasted
2 Oct Fri 17:05 1 before running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep2 Oct5 Oct7 Oct10 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
91.245.155.25:47831
Region
–
Max players
4
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 17:05 UTC
Hostname
–
First seen
27 Sep 2026

Server tags

what each tag it publishes means · mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp4Max players The server holds 4.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166586Build This server runs build 166586.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

Similar servers

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  4. 4
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  5. 5Unranked
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Briefing

quick answers, from the figures on this page
Population
01Ranking of BuildLab among Rust servers: what is it?

The rank for BuildLab is #10,880 on seven-day player hours, in the top 48% of ranked servers.

02What is the player count on BuildLab?

Right now BuildLab is not online; its last appearance was 26 hours ago. The seven-day average is 0 players, with a peak of 1. Between the last 48 hours, 21:00 UTC saw the highest average: 0 players.

Server details
03Version of Rust on BuildLab: which one?

Rust network protocol 2634 and build 166586 on Windows is what BuildLab runs. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for BuildLab?

There is no region published by BuildLab. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 91.245.155.25:47831.

05How reliable is BuildLab, and is it online?

Right now BuildLab shows as offline; last seen 26 hours ago. Over the last 7 full days, 14 of 168 hours were online, or 8%. 27 September 2026 is when Rust Server Now first saw it.

Lists & Tags
06How should you read the tags on BuildLab?

gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): The server holds 4; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166586 (Build): This server runs build 166586; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set BuildLab publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does BuildLab show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry BuildLab are: Modded Rust servers and Best Rust build servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08On what timetable does BuildLab wipe?

BuildLab does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 7 days 8 hours old.

Settings & Rules
09What map is running on BuildLab?

A procedural map, generated by the game, is in use on BuildLab.

10The rules and settings of BuildLab: what are they?

You will not find a gather rate in the name BuildLab. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.

Join Info
11To join BuildLab, what must you do?

To connect, open Rust, press F1, and enter client.connect 91.245.155.25:47831. You can also click Launch Rust here to open the game via Steam and join.