DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО..
- Players now
- 2/666 0% full
- 7-day average
- 1 peak 7
- Rank
- #4,877 ▲ 12020 this week
- World resets
- 9× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 30 max no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 666 on average | 0 | |
|---|---|---|
| Standing#4,877 on player hours | 79 | |
| Uptime39 of the last 48 hours | 81 | |
| Performance59 server fps on average | 99 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 12,020 places this week | 100 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 7 players.
Daily average and peak, UTC.
Reset record
18 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 18:30 | 7 before | – |
| 9 Oct | Fri 16:00 | 0 before | – |
| 9 Oct | Fri 03:04 | 0 before | – |
| 8 Oct | Thu 19:10 | 1 before | – |
| 8 Oct | Thu 17:39 | 1 before | – |
| 8 Oct | Thu 17:03 | 1 before | – |
| 7 Oct | Wed 03:05 | 0 before | – |
| 6 Oct | Tue 15:13 | 0 before | – |
| 6 Oct | Tue 10:32 | 3 | 0.7 days |
| 1 Oct | Thu 03:03 | 0 | 5.3 days |
| 30 Sep | Wed 03:05 | 0 | 1 days |
| 29 Sep | Tue 03:04 | 0 | 1 days |
| 28 Sep | Mon 03:03 | 0 | 1 days |
| 27 Sep | Sun 03:03 | 0 | 1 days |
| 26 Sep | Sat 03:03 | 0 | 1 days |
| 25 Sep | Fri 03:03 | 0 | 1 days |
| 24 Sep | Thu 03:03 | 0 | 1 days |
| 23 Sep | Wed 03:02 | 0 | 1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 22 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.
Intel
- Address
- 91.244.197.135:28018
- Region
- EU
- Max players
- 666
- Group limit
- 30 max
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- dogfight.online
- First seen
- 22 Sep 2026
- DOGFIGHT | BATTLEFIELD/HELI/MINI/AIMTRAIN/PVP/BOW38/150
- DOGFIGHT ROAMS | BATTLEFIELD VANILLA/HELI/MINI/PVP/AIMTRAIN/KIT0/75
3 servers publish a dogfight.online hostname.
Server tags
what each tag it publishes means ·mp666,ptrak,$r?,v2634,^e,^d,^i,EU,gmrust,cs167398,ts30,^o^z,modded| Game | gmrust | Game mode Survival in the standard Rust format. |
mp666 | Max players Capacity: 666. | |
ts30 | Group limit You can have at most 30 in a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Gameplay | ^e | Minigames Minigames here: arenas, Bedwars, parkour and more. |
^d | Combat training Aim and PvP drills, with loot given out. | |
^i | Battlefield Quick PvP, kits ready and rates high. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. | |
modded | Modded Modded category: plugins or changed settings apply. | |
| Region | EU | Europe In the server browser it appears under Europe. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 187 on averageUnranked96/500
- 2[EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOWEU · no group limit · 141 on averageUnranked153/300
- 3UKN.GG - EU Training Grounds - MainEU · groups of 500+ · 55 on averageUnranked38/250
- 4EU | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsEU · groups of 10+ · 44 on averageUnranked36/200
- 5UKN.GG - EU Training Grounds - Main 2EU · groups of 500+ · 16 on averageUnranked4/250
- 6[EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/09EU · groups of 100+ · 10 on averageUnranked6/200
Briefing
quick answers, from the figures on this page01Ranking of DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. among Rust servers: what is it?
In Europe, DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. is #1,603; globally, #4,877 on player hours over the last seven days, in the top 21% of ranked servers.
02Current population on DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО..: how busy is it?
The current population on DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. is 2, against 666 slots. Averaging 1 players over seven days, it peaked at 7. The 48-hour peak time is 18:00 UTC, when it averaged 5 players.
03Version of Rust on DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО..: which one?
Version for DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО..: Rust network protocol 2634 and build 167398 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. good?
For the last 48 hours, average server fps was 59, with a minimum of 27. 6,509 entities at peak, counting buildings and deployables. The maximum memory used was 2,664 MB. Players feel lag when fps drops and entities climb.
05What is the host location for DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО..?
DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. declares Europe as its location via the EU tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 91.244.197.135:28018.
06Current online status and reliability of DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО..: what is the data?
DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. reports online at this moment. The last restart happened around 12 hours ago, according to uptime. 73 of 168 hours up in the last 7 full days; that is 43%. First seen by Rust Server Now on 22 September 2026.
07How should you read the tags on DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО..?
For the in-game browser, DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp666 (Max players): Capacity: 666; ts30 (Group limit): You can have at most 30 in a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): Aim and PvP drills, with loot given out; ^i (Battlefield): Quick PvP, kits ready and rates high; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; modded (Modded): Modded category: plugins or changed settings apply; EU (Europe): In the server browser it appears under Europe. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08By whom is DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. run?
DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. and 2 other servers we track share a dogfight.online hostname, so they are most likely run by the same operator.
09Where does DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. show up in Rust Server Now lists and filters?
These Rust Server Now lists include DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО..: Best EU Rust servers, Modded Rust servers, Combat training servers by live count and Battlefield Rust servers: live population and wipes. Under these filters, it appears on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
10DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. wipes on what schedule?
No wipe schedule: DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. builds a fresh world every few hours, and those resets do not count as wipes.
11The map for DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО..: which one?
For DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.., the map is procedural at size 6,000 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: DOGFIGHT 2.0.
12Which rules apply on DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.., and what settings?
The name DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО.. does not state a gather rate. 30 players is the cap for a group. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
13Joining DOGFIGHT 2 Before GTA VI | СОВСЕМ СКОРО..: what are the steps?
In Rust, press F1 and run client.connect 91.244.197.135:28018; or use Launch Rust on this page to connect through Steam.
