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Onlinechecked 13m ago · scouted since 16 Sep 2026

INTFO Rust | Procedural

Modded carbon
Join server Website
Evaluation 58 Bronze #5,911 on player hours
Players now
0/10
0% full
7-day average
0
peak 2
Rank
#5,911
▲ 3501 this week
Wiped
7d 6h
ago · 3 Oct, 08:19 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population2Standing74Uptime94Performance100Wipe hold0Momentum80
Population0 of 10 on average 2
Standing#5,911 on player hours 74
Uptime45 of the last 48 hours 94
Performance96 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumup 3,501 places this week 80

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75116:0002:0011:0019:0004:0013:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

6 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.4 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2.5

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
3 Oct Sat 08:19 2 running
1 Oct FW Thu 22:32 1 1.4 days
20 Sep Sun 11:26 1 11.5 days
18 Sep Fri 11:05 1 2 days
17 Sep Thu 20:42 1 0.6 days
16 Sep Wed 22:44 1 0.9 days

Performance

05010015020016:0002:0011:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of INTFO Rust | Procedural
Map
Procedural Map
Size
3500
Seed
1573025114
Open on RustMaps
Address
91.240.74.124:28015
Region
– · pol
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 08:19 UTC
Hostname
–
First seen
16 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$rpol,v2634,gmrust,cs166652,ts8,^z,^y
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Slot count: 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$rpolRegion code pol is the region code here.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

Similar servers

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  2. 2
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  3. 3
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    Unranked
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  4. 4
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  5. 5
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  6. 6
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Briefing

quick answers, from the figures on this page
Current Players
01Where does INTFO Rust | Procedural sit in the rankings?

In the top 26% of all ranked servers, INTFO Rust | Procedural holds #5,911 for player hours over the last seven days.

02What is the player count on INTFO Rust | Procedural?

Right now, 0 players occupy the 10 slots on INTFO Rust | Procedural. Averaging 0 players over seven days, it peaked at 2. Its busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.

Server Info
03Version of Rust on INTFO Rust | Procedural: which one?

The Rust build on INTFO Rust | Procedural is network protocol 2634 and build 166652, on Linux. Steam updates your game so your protocol matches; that is required to join.

04How smooth is the performance on INTFO Rust | Procedural?

Average server fps for the last 48 hours was 96; the lowest was 49. Entities reached 77,659 - buildings, deployables and the rest. Memory usage reached 5,452 MB at its highest. Players feel lag when fps drops and entities climb.

05Where can you find INTFO Rust | Procedural physically?

No region is published for INTFO Rust | Procedural. Its region code is pol. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 91.240.74.124:28015.

06How reliable is INTFO Rust | Procedural, and is it online?

Live status: INTFO Rust | Procedural is up. About 42 hours ago was its last restart, based on reported uptime. 166 of 168 hours up in the last 7 full days; that is 99%. 16 September 2026 is when Rust Server Now first saw it.

Tags & Lists
07How should you read the tags on INTFO Rust | Procedural?

gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $rpol (Region code): pol is the region code here; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use: that is the tag set INTFO Rust | Procedural publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08Where does INTFO Rust | Procedural show up in Rust Server Now lists and filters?

INTFO Rust | Procedural appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
09On what timetable does INTFO Rust | Procedural wipe?

Wipes on INTFO Rust | Procedural happen irregularly, leaving no next wipe to forecast. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 6 hours.

10What does INTFO Rust | Procedural look like on wipe day?

The average busiest point of its recent wipes was 1 players. 33 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 2.5.

Rules & Settings
11The map for INTFO Rust | Procedural: which one?

A procedural map of size 3,500 with seed 1573025114, generated by the game, is in use on INTFO Rust | Procedural. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

12Which rules apply on INTFO Rust | Procedural, and what settings?

The name INTFO Rust | Procedural does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Valve's VAC anti-cheat is active.

Joining Steps
13What is the process to join INTFO Rust | Procedural?

To connect, open Rust, press F1, and enter client.connect 91.240.74.124:28015. You can also click Launch Rust here to open the game via Steam and join. The server's website: https://rust.intfo.ru.