- Players now
- 0/25 0% full
- 7-day average
- 0 peak –
- Rank
- #16,003 ▲ 894 this week
- Wiped
- 7d 12h ago · 2 Oct, 21:21 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 25 on average | 0 | |
|---|---|---|
| Standing#16,003 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance60 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 894 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 21:21 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 91.229.114.90:28120
- Region
- NA · us5
- Max players
- 25
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 21:21 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp25,ptrak,$rus5,v2634,^v,NA,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp25 | Max players Slot count: 25. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$rus5 | Region code You see us5 as the region code. | |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Region | NA | North America North America is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked257/325
- 2Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 286 on averageUnranked125/200
- 3Rustopia.gg - US LargeNA · groups of 16+ · monthly · 278 on averageUnranked130/200
- 4Rusty Moose |US Small|NA · groups of 8+ · monthly · 254 on averageUnranked158/200
- 5[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 240 on averageUnranked152/400
- 6Rustoria.co - US MainNA · groups of 16+ · weekly · 216 on averageUnranked291/325
Briefing
quick answers, from the figures on this page01Where does JRs sit in the rankings?
The seven-day player-hour rank for JRs is #16,003, top 70% of all ranked servers and #1,577 in North America.
02How many players are on JRs right now?
The current population on JRs is 0, against 25 slots. 0 players is the seven-day average.
03Version of Rust on JRs: which one?
Rust network protocol 2634 and build 167398 on Linux is what JRs runs. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on JRs good?
Average server fps for the last 48 hours was 60; the lowest was 60. Entities reached 102,239 - buildings, deployables and the rest. Memory usage reached 4,077 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05What is the host location for JRs?
JRs places itself in North America using the NA tag, and it also gives us5 as its region code. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 91.229.114.90:28120.
06Current online status and reliability of JRs: what is the data?
Right now JRs shows as online. About 8 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.
07The tags on JRs: what do they mean?
The server browser reads these tags from JRs: gmrust (Game mode): Standard Rust survival is the game mode; mp25 (Max players): Slot count: 25; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $rus5 (Region code): You see us5 as the region code; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; NA (North America): North America is the browser listing for this server. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does JRs appear?
JRs appears on the following Rust Server Now lists: Rust community servers, live, North America Rust servers and Vanilla Rust servers, ranked live. Under these filters, it appears on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does JRs wipe?
Too few wipes are recorded for JRs to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 7 days 12 hours old.
10On wipe day, what changes for JRs?
On average, 0 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.
11The map for JRs: which one?
A procedural map of size 4,250 with seed 1962257299, generated by the game, is in use on JRs. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on JRs, and what settings?
The name JRs does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. Its self-description is vanilla: vanilla in the full sense: nothing about rates, kits or rules is changed. Valve's VAC anti-cheat is active.
13Joining JRs: what are the steps?
To connect, open Rust, press F1, and enter client.connect 91.229.114.90:28120. You can also click Launch Rust here to open the game via Steam and join.
