Project Paradox Test Server
- Players now
- 0/20 0% full
- 7-day average
- 0 peak –
- Rank
- #15,960 ▼ 2235 this week
- Wiped
- 8d 8h ago · 1 Oct, 13:52 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 20 on average | 0 | |
|---|---|---|
| Standing#15,960 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance60 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 2,235 places this week | 43 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
5 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.3 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct | Thu 13:52 | 1 | running |
| 29 Sep | Tue 20:56 | 1 | 1.7 days |
| 21 Sep | Mon 14:51 | 1 | 8.3 days |
| 20 Sep | Sun 22:43 | 2 | 0.7 days |
| 18 Sep | Fri 00:34 | 2 | 2.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- 4000
- Seed
- 1337
- Address
- 91.229.114.24:28047
- Region
- NA · us5
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 13:52 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$rus5,v2633,^v,NA,gmrust,cs165217,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp20 | Max players Slot count: 20. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$rus5 | Region code Region code: us5. | |
| Difficulty | ^v | Vanilla Pure Facepunch Rust: rates, kits and rules unchanged. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America The browser files it under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 55 on averageUnranked80/175
- 2Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 33 on averageUnranked26/100
- 3[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 28 on averageUnranked61/70
- 4Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 26 on averageUnranked19/90
- 5[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 22 on averageUnranked46/100
- 6Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on averageUnranked96/150
Briefing
quick answers, from the figures on this page01Ranking of Project Paradox Test Server among Rust servers: what is it?
In North America, Project Paradox Test Server is #1,582; globally, #15,960 on player hours over the last seven days, in the top 70% of ranked servers.
02What is the player count on Project Paradox Test Server?
0 of 20 slots are filled on Project Paradox Test Server at this moment. It has averaged 0 players across the last seven days.
03Version of Rust on Project Paradox Test Server: which one?
Rust network protocol 2633 and build 165217 on Linux is what Project Paradox Test Server runs. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of Project Paradox Test Server: is it smooth?
Server fps over the last 48 hours: 60 average, 60 lowest. 111,738 entities at peak, counting buildings and deployables. Memory usage reached 4,062 MB at its highest. Players feel lag when fps drops and entities climb.
05What is the host location for Project Paradox Test Server?
With its NA tag, Project Paradox Test Server lists itself in North America; its region code is us5. Rust Server Now does not verify machine locations; it only shows where a server says it is. 91.229.114.24:28047 is its address.
06Uptime and current status of Project Paradox Test Server: what are they?
Live status: Project Paradox Test Server is up. About 8 days 6 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on Project Paradox Test Server?
gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $rus5 (Region code): Region code: us5; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): The browser files it under North America: that is the tag set Project Paradox Test Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does Project Paradox Test Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include Project Paradox Test Server: Modded Rust servers and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does Project Paradox Test Server wipe?
Project Paradox Test Server wipes on no fixed pattern, so the next wipe cannot be predicted. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 8 days 8 hours.
10What does Project Paradox Test Server look like on wipe day?
The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.
11What map is running on Project Paradox Test Server?
A procedural map of size 4,000 with seed 1337, generated by the game, is in use on Project Paradox Test Server. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.
12The rules and settings of Project Paradox Test Server: what are they?
The name Project Paradox Test Server does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. Its self-description is vanilla: pure Facepunch Rust: rates, kits and rules unchanged. The VAC anti-cheat from Valve is on.
13What is the process to join Project Paradox Test Server?
Press F1 in Rust and enter client.connect 91.229.114.24:28047, or click Launch Rust here to open Rust via Steam and join.